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2025 年 3 月“全面征服”更新

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March brings our first major update of the year, and also our first DLC - Paths to Power!
三月带来了我们今年第一个重大更新,也是我们的第一个 DLC——《权力之路》!
There are many big changes in v1.40: Population returns as a re-imagined game mechanic that integrates with culture, research and resource mechanics. You’ll notice a bunch of new and revised technology and items that support this new gameplay system. On top of that, we’ve added 3 new units to help fill in some sore spots on fleet rosters. The Vasari will no longer be subject to mass missile and corvette abuse thanks to the new Junsurak Warden. Vasari players also gain a new heavy fighter strikecraft for their carrier operations. Lastly, the TEC Stilat corvette returns equipped with some high pierce missiles.
V1.40 中有许多重大变化:人口作为一种重新设计的游戏机制回归,与文化、研究和资源机制融为一体。您将注意到支持这一新游戏系统的一系列新的和修改过的技术和物品。除此之外,我们还增加了 3 个新单位,以帮助填补舰队名册上的一些痛点。由于新增了 “君苏拉克守护者”(Junsurak Warden),瓦萨里舰队将不再受到大规模导弹和轻型护卫舰的攻击。瓦萨里 "玩家还将获得一种新的重型战斗机,用于航母作战。最后,配备了高穿透导弹的 TEC Stilat 轻型护卫舰也将回归。
On top of new units, we’ve also added 3 new colonizable planets: barren worlds, volcanic moons and ice moons. A number of units also gained new special abilities in this update. Modders will also have a number of new features to play with which we’ve outlined below. Stay tuned for more information on these. Lastly, we’ve made a major rebalance pass in this version that makes combat feel more satisfying and gives greater survivability to your elite capital ships/titans.
在新增单位的基础上,我们还增加了 3 个可殖民星球:贫瘠星球、火山卫星和冰冻卫星。此次更新中,许多单位也获得了新的特殊能力。我们还为模组开发者提供了许多新功能,具体如下。敬请期待更多相关信息。最后,我们在本版本中进行了重大平衡调整,使战斗感觉更加令人满意,并提高了您的主力舰/泰坦的生存能力。
All these new additions mean that we’ve lost save game compatibility in v1.40, but it will resume with future builds. Also, please note that while we’ve tried to include all the details, we did not capture 100% of the balance changes present (a 40 minute read time seemed long enough).
所有这些新增内容意味着在 v1.40 版本中我们将失去存档游戏兼容性,但将在未来的构建中恢复。请注意,虽然我们尽量包含了所有细节,但我们并未捕捉到所有平衡变化(40 分钟的阅读时间似乎已经足够长)。


IP属地:江西1楼2025-03-27 14:18回复
    v1.40 Change Log v1.40 更新日志Gameplay 游戏玩法
    【Population 人口】
    Population is a new game mechanic that arrives in this update and is heavily lore-based. All colonizable gravity wells have population (this is Trader space after all) and population cannot normally be entirely removed. Non-homeworld populations start the game neutral, with no underlying affiliation. However, a player’s Cultural dominance over a gravity well will slowly convert that world’s population to their allegiance. The more allegiance a player has on a given world, the higher their income rates for resources generated there (credits, metal and crystal) and for research speed. A planet’s population is not beholden to a single master - other players' Culture will influence them as well, reducing the impact of the primary allegiance holder.
    人口是本更新中引入的一种新游戏机制,它基于背景故事。所有可殖民的重力井都有人口(毕竟这是贸易空间),人口通常不能完全消除。非母星人口在游戏开始时是中立的,没有潜在的归属。然而,玩家对重力井的文化统治会慢慢地将该世界的人口转化为他们的效忠对象。玩家效忠的世界越多,其资源(信用点、金属和水晶)收入率和研究速度就越高。一个行星的人口并不只属于一个主人——其他玩家的文化也会对他们产生影响,从而减少主要效忠者的影响。
    Population income effects have been added to tooltips.
    已将人口收入效果添加到工具提示中。
    Most surface-level research and planet items have been updated for population.
    大多数表面级研究和行星物品都已更新以适应人口。
    New planet items and research subjects added to all factions for population.
    为所有派系添加了新的星球物品和研究主题以增加人口。
    Population will grow automatically over time but can be affected by various technologies.
    人口会随着时间的推移自动增长,但会受到各种技术的影响。
    Population can be killed via orbital bombardment, but never entirely eradicated from it.
    人口可以通过轨道轰炸被消灭,但永远不会被完全从星球上根除。
    【New Units 新增单位】
    TEC Stilat Missile Corvette.
    TEC 导弹轻型巡洋舰。
    This fast moving corvette equipped with high pierce missiles adds a new option to the TEC early game. Buildable from both Light Factories and the Sova Carrier, it enables effective corvette raids against hardened targets like structures.
    这艘快速移动的轻型护卫舰配备了高穿透导弹,为 TEC 的早期游戏增加了一个新的选择。它可以在轻型工厂和索瓦航母上建造,能对坚固的目标(如建筑)进行有效的护卫舰突袭。
    Vasari Heavy Fighter. 瓦萨里重型战斗机。
    A powerful shielded fighter fielded in squadrons of two, the Heavy Fighter gives the Vasari access to critical defensive strike craft options while minimizing the risk to precious Vasari pilot lives.
    一款配备强大护盾的战斗机,以两架编队形式部署,重型战斗机为瓦萨里提供了关键的防御性打击舰艇选项,同时最大限度地减少珍贵瓦萨里飞行员的生命风险。
    Vasari Junsurak Warden. 瓦萨里-君苏拉克典狱长。
    This reimagined point defense frigate is equipped with three PD Pulse Guns and four single Light Phase Missile launchers. It provides the Vasari with a more traditional option for protecting their ships from incoming missile fire, as well as a non-Corvette counter for enemy Corvettes.
    这款重新设计的点防御驱逐舰配备了三台 PD 脉冲枪和四个轻型相位导弹发射器。它为瓦萨里提供了一种更传统的保护其船只免受来袭导弹攻击的选项,同时也是一种非轻型护卫舰对付敌方轻型护卫舰的手段。
    【New Abilities 新能力】
    Kalev Gauss Frigate: 猎鹰高斯驱逐舰:
    Coil Shock - Fires a beam of electricity that deals shield damage and arcs to several nearby targets.
    线圈冲击 - 发射一道电流束,对护盾造成伤害并弹射到附近的几个目标。
    Javelis LRM Cruiser: 标枪导弹巡洋舰:
    Breaker Missile - Fires a Breaker Missile at the target. Breaker Missiles excel at punching through point defense grids using their improved speed and armor.
    破坏者导弹 - 向目标发射破坏者导弹。破坏者导弹利用其改进的速度和装甲,擅长穿透点防御网。
    Kanrak Assailant: 袭击者:
    Charged Phase Missile - Charges up a Phase Missile to greatly augment its shield bypassing chances.
    充电相位导弹 - 充电相位导弹,大幅提高其绕过护盾的概率。
    Vulrak Penetrator: 粉碎者:
    Berserker Overcharge - Causing damage with the Super Heavy Beam grants a stacking bonus to the Vulrak Penetrator for a short duration.
    狂战士过载 - 使用超级重型光束造成伤害,为粉碎者提供短暂时间的叠加增益。
    Destra Crusader: 净除:
    Ruthlessness - The Crusader's crew channels the Unity's hostility through their weapons, causing their attacks to deal splash damage.
    无情 - 净除的船员通过他们的武器传递神体的敌意,使他们的攻击造成溅射伤害。
    New Planet Types 新行星类型
    Ice Moon 冰卫星
    Volcanic Moon 火卫星
    Barren Planet 贫瘠星球
    Rebalanced random maps: 重新平衡随机地图:
    Added uncolonizable gravity wells to all random maps.
    在所有随机地图中添加不可殖民的重力井。
    Added wormholes to random maps with 4+ players.
    在 4 名以上玩家的情况下随机地图中添加虫洞。
    Improved layout and randomization for all random maps.
    所有随机地图的布局和随机化得到改进。
    【Survivability Rebalance 生存能力平衡调整】
    All units in the game have had significant increases to survivability stats (Hull Points, Armor Points and Shield Points, as well as the associated secondary stats). This increases combat length to allow units more time to receive and execute the players commands during battle, while also increasing scope to adjust the top and bottom ends of damage output without unduly breaking balance - notably with Point Defense, Missiles and Anti Structure type weapons.
    游戏中的所有单位都显著提高了生存能力统计数据(船体点数、装甲点数和护盾点数,以及相关的次要统计数据)。这增加了战斗时长,使单位在战斗中有更多时间接收和执行玩家的命令,同时增加了调整伤害输出上下限的范围,而不会过度破坏平衡——特别是针对点防御、导弹和反结构类型武器。
    All Corvettes, Frigates, Cruisers and Strike Craft have had their Effective Hit Points (EHP) increased by roughly 45%.
    所有轻型巡洋舰、驱逐舰、巡洋舰和攻击机都提高了大约 45%的有效生命值(EHP)。
    All Capital Ship and Titan level 1 EHP increased by roughly 35%.
    所有战列舰和泰坦等级 1 的 EHP 提高了约 35%。
    All Capital Ship EHP scaling per level will now result in the ship having roughly 95% additional EHP by level 10, compared to an increase of only around 30% prior to the update.
    所有战列舰的 EHP 每级提升现在将在第 10 级时使舰船额外拥有约 95%的 EHP,与更新前的约 30%提升相比。
    All Titan EHP scaling per level will now result in the ship having roughly 75% additional EHP by level 10, compared to an increase of only around 55% prior to the update.
    所有泰坦的 EHP 每级提升现在将在第 10 级时使舰船额外拥有约 75%的 EHP,与更新前的约 55%提升相比。
    All Structure and Starbase EHP increased by roughly 100%.
    所有轨道建筑和星基地的 EHP 提高了约 100%。
    Missile and PD Rebalance 导弹和 PD 平衡调整
    Missiles have received a significant adjustment. Medium and Large missiles now have more than one Hull Point, requiring several hits from most Point Defense weapons before they are destroyed. Some missiles also gained Armor Points, further fortifying their resilience. In order to compensate, missiles are now usually fired in smaller but more frequent salvos - for example the Javelis now fires only two missiles per salvo, but with nearly half the reload time. This adds nuance to the PD interaction and makes it much more visually clear when Point Defense is successfully shooting down individual missiles from an incoming salvo.
    导弹经历了重大调整。中程和远程导弹现在拥有超过不止1点血量,需要大多数点防御武器多次击中才能被摧毁。一些导弹还获得了装甲点数,进一步增强其韧性。为了补偿,导弹现在通常以更小但更频繁的齐射发射——例如,Javelis 现在每次齐射只发射两枚导弹,但装填时间缩短了近一半。这为 PD 交互增添了层次,使得成功击落齐射导弹中的单个导弹变得更为直观。


    IP属地:江西2楼2025-03-27 14:36
    收起回复
      2025-11-14 09:12:02
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      【Balance 平衡】
      【Research Balance 研究平衡】
      All research subject costs have been rebalanced. Lower tier research costs are increased, while higher tier costs are reduced in order to increase the value proposition of high tier research while gating the pace of early research unlocks relative to fleet and economic buildup. Resource weighting is also adjusted to more heavily favor a faction’s preferred resource - Credits for TEC, Metal for Vasari and Crystal for Advent. Time scaling is increased in order to account for the higher potential research rate achievable via population, and to ensure that the Research planet upgrade is valuable and necessary for acquiring high level technologies. (credits/metal/crystal/time):
      所有研究项目的成本都已重新平衡。低级研究成本增加,而高级研究成本降低,以提高高级研究的价值主张,同时限制早期研究解锁的节奏相对于舰队和经济建设的速度。资源权重也进行调整,以更倾向于一个派系的首选资源 - TEC 的信用,Vasari 的金属和 Advent 的晶体。时间缩放增加,以考虑到通过人口实现的高潜在研究速率,并确保研究星球升级对获取高级技术有价值且必要。(信用/金属/晶体/时间):
      TEC
      Tier 1.0 cost changed from 250/25/50/60 to 400/25/50/60.
      第 1.0 级成本从 250/25/50/60 更改为 400/25/50/60。
      Tier 1.5 cost changed from 400/50/75/90 to 450/50/75/90.
      第 1.5 级成本从 400/50/75/90 更改为 450/50/75/90。
      Tier 2.0 cost changed from 600/100/150/135 to 700/100/125/120.
      第二级 0 成本从 600/100/150/135 更改为 700/100/125/120。
      Tier 2.5 cost changed from 750/125/175/180 to 750/125/150/180.
      第二级 5 成本从 750/125/175/180 更改为 750/125/150/180。
      Tier 3.0 cost changed from 1150/225/325/240 to 1200/200/300/300.
      第三级 0 成本从 1150/225/325/240 更改为 1200/200/300/300。
      Tier 3.5 cost changed from 1300/275/375/300 to 1250/225/350/360.
      第三级 5 成本从 1300/275/375/300 更改为 1250/225/350/360。
      Tier 4.0 cost changed from 1900/425/600/375 to 1700/300/500/540.
      第四等级成本从 1900/425/600/375 更改为 1700/300/500/540。
      Tier 4.5 cost changed from 2050/475/650/450 to 1750/325/550/600.
      第四等级 5.5 成本从 2050/475/650/450 更改为 1750/325/550/600。
      Tier 5.0 cost changed from 2850/675/950/540 to 2200/400/700/840.
      第五等级成本从 2850/675/950/540 更改为 2200/400/700/840。
      Tier 5.5 cost changed from 3000/750/1050/630 to 2250/425/750/900.
      第五等级 5.5 成本从 3000/750/1050/630 更改为 2250/425/750/900。
      Advent 冒险
      Tier 1.0 cost changed from 200/25/75/60 to 250/25/75/60.
      第 1 级成本从 200/25/75/60 更改为 250/25/75/60。
      Tier 1.5 cost changed from 300/50/100/90 to 300/50/100/90.
      第 1.5 级成本从 300/50/100/90 更改为 300/50/100/90。
      Tier 2.0 cost changed from 450/100/200/135 to 500/125/300/135.
      第 2.0 级成本从 450/100/200/135 更改为 500/125/300/135。
      Tier 2.5 cost changed from 600/125/225/180 to 550/150/350/180.
      二级 5 成本从 600/125/225/180 更改为 550/150/350/180。
      Tier 3.0 cost changed from 900/225/425/240 to 800/250/600/300.
      三级 0.0 成本从 900/225/425/240 更改为 800/250/600/300。
      Tier 3.5 cost changed from 1050/275/475/300 to 850/275/650/360.
      三级 5 成本从 1050/275/475/300 更改为 850/275/650/360。
      Tier 4.0 cost changed from 1500/425/775/375 to 1100/425/900/540.
      第四等级成本从 1500/425/775/375 更改为 1100/425/900/540。
      Tier 4.5 cost changed from 1650/475/825/450 to 1150/450/950/600.
      第四等级 5.5 成本从 1650/475/825/450 更改为 1150/450/950/600。
      Tier 5.0 cost changed from 2220/675/1225/540 to 1400/600/1200/840.
      第五等级成本从 2220/675/1225/540 更改为 1400/600/1200/840。
      Tier 5.5 cost changed from 2400/750/1325/630 to 1450/625/1250/900.
      第五等级 5.5 成本从 2400/750/1325/630 更改为 1450/625/1250/900。
      Vasari 瓦萨里
      Tier 1.0 cost changed from 0/60/90/60 to 0/120/60/60.
      第 1 级成本从 0/60/90/60 更改为 0/120/60/60。
      Tier 1.5 cost changed from 0/90/120/90 to 0/150/90/90.
      第 1.5 级成本从 0/90/120/90 更改为 0/150/90/90。
      Tier 2.0 cost changed from 0/180/240/135 to 0/240/210/120.
      第 2 级成本从 0/180/240/135 更改为 0/240/210/120。
      Tier 2.5 cost changed from 0/210/270/180 to 0/270/240/180.
      二级 5 成本从 0/210/270/180 更改为 0/270/240/180。
      Tier 3.0 cost changed from 0/345/480/240 to 0/420/420/300.
      三级 0.0 成本从 0/345/480/240 更改为 0/420/420/300。
      Tier 3.5 cost changed from 0/390/525/300 to 0/450/480/360.
      三级 3.5 成本从 0/390/525/300 更改为 0/450/480/360。
      Tier 4.0 cost changed from 0/570/825/375 to 0/600/660/540.
      四级 0.0 成本从 0/570/825/375 更改为 0/600/660/540。
      Tier 4.5 cost changed from 0/615/870/450 to 0/630/720/600.
      四级 5.5 成本从 0/615/870/450 更改为 0/630/720/600。
      Tier 5.0 cost changed from 0/840/1260/540 to 0/810/900/840.
      五级 5.0 成本从 0/840/1260/540 更改为 0/810/900/840。
      Tier 5.5 cost changed from 0/900/1320/630 to 0/840/960/900.
      五级 5.5 成本从 0/900/1320/630 更改为 0/840/960/900。


      IP属地:江西3楼2025-03-27 14:39
      回复
        这段太长了就不检查了,凑合看吧
        【Unit Balance 单位平衡】
        【TEC】
        Ankylon Titan: 安克龙泰坦
        Level 1 Stats - 等级 1 统计数据 -
        Hull Points increased from 9520 to 14520.
        船体点数从 9520 提升至 14520。
        Hull Crippled Percentage reduced from 100% to 50% (Crippled Percentage now increases with level).
        船体损伤百分比从 100%降低至 50%(损伤百分比现在随等级提升而增加)。
        Armor Points increased from 3450 to 5000.
        护甲点数从 3450 增加到 5000。
        Armor Point Restore Rate increased from 4.8 to 8.0.
        护甲点恢复率从 4.8 提升至 8.0。
        Armor Strength reduced from 150 to 130 (Armor Strength now increases with level).
        护甲强度从 150 降至 130(护甲强度现在随等级提升)。
        Shield Points increased from 5000 to 6000.
        护盾点数从 5000 提升至 6000。
        Shield Burst Time increased from 60s to 90s (Shield Burst Time now reduces with level).
        盾击时间从 60 秒增加到 90 秒(盾击时间现在随等级降低)。
        Shield Burst Magnitude reduced from 50% to 25% (Shield Burst Magnitude now increases with level).
        盾击强度从 50%降低到 25%(盾击强度现在随等级增加)。
        Medium Autocannon - 中型自动炮 -
        Weapon changed to Heavy Autocannon with increased DPS and Pierce.
        武器改为重型自动炮,提高了伤害输出和穿透力。
        Heavy Autocannon Reload reduced from 5s to 2.5s.
        重型自动炮装弹时间从 5 秒减少到 2.5 秒。
        Heavy Autocannon Damage reduced from 45 to 25.
        重型自动炮伤害从 45 降低至 25。
        Heavy Autocannon Pierce increased from 150 to 300.
        重型自动炮穿透力从 150 提升至 300。
        PD Autocannon PD 自动炮
        Tracking Rate increased from 100 to 125.
        跟踪速度从 100 提升至 125。
        Range reduced from 6000 to 5000.
        范围从 6000 减少到 5000。
        Beam - 光束 -
        Tracking reduced from 25 to 15.
        跟踪速度从 25 降低到 15。
        Weapon no longer allowed to target Corvettes.
        武器不再允许攻击巡洋舰。
        Forward Heavy Missile - 前置重型导弹 -
        Range reduced from 15000 to 12000.
        范围从 15000 减少到 12000。
        Reload increased from 5s to 15s.
        装填时间从 5 秒增加到 15 秒。
        Damage increased from 200 to 400.
        伤害从 200 增加到 400。
        Pierce reduced from 600 to 500.
        穿刺伤害从 600 降低至 500。
        Side Heavy Missile - 侧翼重型导弹 -
        Range reduced from 15000 to 12000.
        范围从 15000 降低至 12000。
        Reload increased from 3s to 15s.
        重载时间从 3 秒提升至 15 秒。
        Damage increased from 150 to 500.
        伤害从 150 提升至 500。
        Pierce reduced from 600 to 500.
        穿透力从 600 降低至 500。
        Salvo Size increased from 3 to 5.
        炮弹数量从 3 提升至 5。
        Ragnarov Titan: 拉加洛夫泰坦:
        Level 1 Stats - 等级 1 统计数据 -
        Hull Points increased from 8550 to 12800.
        舰体耐久度从 8550 提升至 12800。
        Hull Crippled Percentage reduced from 100% to 50% (Crippled Percentage now increases with level).
        船体损伤百分比从 100%降低至 50%(损伤百分比现在随等级提升而增加)。
        Armor Points increased from 2240 to 4425.
        装甲耐久度从 2240 提升至 4425。
        Armor Point Restore Rate increased from 4.8 to 8.0.
        护甲点恢复率从 4.8 提升至 8.0。
        Armor Strength reduced from 120 to 105 (Armor Strength now increases with level).
        护甲强度从 120 降低至 105(护甲强度现在随等级提升)。
        Shield Points increased from 4275 to 6575.
        盾牌点数从 4275 提升至 6575。
        Shield Burst Time increased from 60s to 90s (Shield Burst Time now reduces with level).
        盾牌爆发时间从 60 秒提升至 90 秒(盾牌爆发时间现在随等级降低)。
        Shield Burst Magnitude reduced from 50% to 25% (Shield Burst Magnitude now increases with level).
        盾牌爆发强度从 50%降低至 25%(盾牌爆发强度现在随等级提升)。
        Railgun - 炮塔 -
        Weapon now unlocked by default.
        武器默认解锁。
        Range increased from 10000 to 12000.
        范围从 10000 增加到 12000。
        Damage increased from 750 to 800.
        伤害从 750 增加到 800。
        Forward Gauss Cannon - 前高斯炮
        Hardpoint duplication bug fixed, reducing weapon count from 8 to 4.
        硬点复制错误已修复,武器数量从 8 减少到 4。
        Range increased from 10000 to 12000.
        范围从 10000 增加到 12000。
        Reload reduced from 10s to 6.5s.
        装填时间从 10 秒减少到 6.5 秒。
        Damage reduced from1 80 to 100.
        伤害从 180 减少到 100。
        Gauss Cannon Turret - 高斯炮塔 -
        Tracking Rate increased from 12 to 15.
        跟踪速度从 12 提升至 15。
        Range increased from 8000 to 12000.
        范围从 8000 提升至 12000。
        Reload reduced from 12s to 8s.
        装填时间从 12 秒减少至 8 秒。
        Damage reduced from 180 to 100.
        伤害从 180 降低到 100。
        Medium Autocannon - 中型自动炮
        Tracking Rate reduced from 25 to 20.
        跟踪速度从 25 降低到 20。
        Range increased from 6250 to 8000.
        范围从 6250 增加到 8000。
        Reload reduced from 5s to 2.5s.
        装填时间从 5 秒减少到 2.5 秒。
        Damage reduced from 45 to 20.
        伤害从 45 降低到 20。
        Pierce increased from 150 to 200.
        皮尔斯从 150 增加到 200。
        PD Autocannon PD 自动炮
        Tracking Rate increased from 100 to 125.
        跟踪速度从 100 提升至 125。
        Range reduced from 6000 to 5000.
        范围从 6000 减少到 5000。
        Heavy Missile - 重型导弹 -
        Reload increased from 2.5s to 15s.
        装填时间从 2.5 秒增加到 15 秒。
        Damage increased from 200 to 600.
        伤害从 200 增加到 600。
        Pierce reduced from 600 to 500.
        穿透力从 600 降低至 500。
        Salvo Size increased from 4 to 6.
        炮弹数量从 4 增加到 6。


        IP属地:江西4楼2025-03-27 14:46
        回复
          Akkan Battlecruiser: 阿卡恩战巡舰:
          Level 1 Stats - 等级 1 统计数据 -
          Hull Points increased from 3620 to 4940.
          船体点数从 3620 提升至 4940。
          Hull Crippled Percentage reduced from 100% to 50% (Crippled Percentage now increases with level).
          船体损伤百分比从 100%降低至 50%(损伤百分比现在随等级提升而增加)。
          Armor Points reduced from 1285 to 1245.
          护甲点数从 1285 降低至 1245。
          Armor Point Restore Rate increased from 2.4 to 4.0.
          护甲点数恢复速率从 2.4 提升至 4.0。
          Armor Strength reduced from 90 to 50 (Armor Strength now increases with level).
          护甲强度从 90 降至 50(护甲强度现在随等级提升)。
          Shield Points increased from 1220 to 3125.
          护盾点数从 1220 提升至 3125。
          Shield Burst Time increased from 45s to 65s (Shield Burst Time now reduces with level).
          护盾爆发时间从 45 秒提升至 65 秒(护盾爆发时间现在随等级降低)。
          Shield Burst Magnitude reduced from 50% to 33% (Shield Burst Magnitude now increases with level).
          护盾爆发强度从 50%降低至 33%(护盾爆发强度现在随等级提升)。
          Medium Autocannon - 中型自动炮 -
          Tracking Rate reduced from 25 to 20.
          跟踪速度从 25 降低到 20。
          Range increased from 6250 to 8000.
          范围从 6250 增加到 8000。
          Reload reduced from 5s to 2.5s.
          装填时间从 5 秒减少到 2.5 秒。
          Damage reduced from 45 to 20.
          伤害从 45 降低到 20。
          Pierce increased from 150 to 200.
          皮尔斯从 150 增加到 200。
          PD Autocannon PD 自动炮
          Tracking Rate increased from 100 to 125.
          跟踪速度从 100 提升至 125。
          Range reduced from 6000 to 5000.
          范围从 6000 减少到 5000。
          Dunov Battlecruiser: 杜诺夫战巡舰:
          Level 1 Stats - 等级 1 统计数据 -
          Hull Points increased from 3345 to 3445.
          舰体点数从 3345 提升至 3445。
          Hull Crippled Percentage reduced from 100% to 50% (Crippled Percentage now increases with level).
          船体损伤百分比从 100%降低至 50%(损伤百分比现在随等级提升而增加)。
          Armor Points increased from 1520 to 2075.
          护甲点数从 1520 提升至 2075。
          Armor Point Restore Rate increased from 2.4 to 4.0.
          护甲点数恢复速率从 2.4 提升至 4.0。
          Armor Strength remains at 90 (Armor Strength now increases with level).
          护甲强度保持在 90(护甲强度现在随等级提升)。
          Shield Points increased from 1150 to 2975.
          盾牌点数从 1150 提升至 2975。
          Shield Burst Time increased from 45s to 65s (Shield Burst Time now reduces with level).
          盾牌爆发时间从 45 秒提升至 65 秒(盾牌爆发时间现在随等级降低)。
          Shield Burst Magnitude reduced from 50% to 33% (Shield Burst Magnitude now increases with level).
          盾牌爆发强度从 50%降低至 33%(盾牌爆发强度现在随等级提升)。
          Heavy Missile - 重型导弹
          Tracking Rate reduced from 20 to 15.
          跟踪速度从 20 降低到 15。
          Range reduced from 15000 to 12000.
          范围从 15000 减少到 12000。
          Reload increased from 12 to 15.
          装填时间从 12 增加到 15。
          Pierce reduced from 600 to 500.
          穿透力从 600 降低至 500。
          Salvo Size reduced from 8 to 4.
          炮弹大小从 8 降低到 4。
          Medium Autocannon - 中型自动炮 -
          Tracking Rate reduced from 25 to 20.
          跟踪速度从 25 降低到 20。
          Range increased from 6250 to 8000.
          范围从 6250 增加到 8000。
          Reload reduced from 5s to 2.5s.
          装填时间从 5 秒减少到 2.5 秒。
          Damage reduced from 45 to 20.
          伤害从 45 降低到 20。
          Pierce increased from 150 to 200.
          皮尔斯从 150 增加到 200。
          PD Autocannon - PD 自动炮 -
          Tracking Rate increased from 100 to 125.
          跟踪速度从 100 提升至 125。
          Range reduced from 6000 to 5000.
          范围从 6000 减少到 5000。
          EMP Charge - EMP 电荷 -
          Shield damage increased from 200/300/400 to 250/500/750; empowered shield damage increased from 300/450/600 to 500/1000/1500.
          盾牌伤害从 200/300/400 提升至 250/500/750;增强盾牌伤害从 300/450/600 提升至 500/1000/1500。
          Radius increased from 6000/6000/6000 to 8000/8000/8000.
          范围从 6000/6000/6000 提升至 8000/8000/8000。
          Kol Battleship: 科尔战列舰:
          Level 1 Stats - 等级 1 统计数据 -
          Hull Points increased from 3100 to 3750.
          船体点数从 3100 提升至 3750。
          Hull Crippled Percentage reduced from 100% to 50% (Crippled Percentage now increases with level).
          船体损伤百分比从 100%降低至 50%(损伤百分比现在随等级提升而增加)。
          Armor Points increased from 1710 to 2420.
          护甲点数从 1710 提升至 2420。
          Armor Point Restore Rate increased from 2.4 to 4.0.
          护甲点数恢复速率从 2.4 提升至 4.0。
          Armor Strength reduced from 120 to 105 (Armor Strength now increases with level).
          护甲强度从 120 降低至 105(护甲强度现在随等级提升)。
          Shield Points increased from 1550 to 2650.
          盾牌点数从 1550 提升至 2650。
          Shield Burst Time increased from 45s to 65s (Shield Burst Time now reduces with level).
          盾牌爆发时间从 45 秒提升至 65 秒(盾牌爆发时间现在随等级降低)。
          Shield Burst Magnitude reduced from 50% to 33% (Shield Burst Magnitude now increases with level).
          盾牌爆发强度从 50%降低至 33%(盾牌爆发强度现在随等级提升)。
          Gauss Cannon - 高斯炮 -
          Tracking Rate increased from 12 to 15.
          跟踪速度从 12 提升至 15。
          Range increased from 6250 to 8000.
          范围从 6250 增加到 8000。
          Reload reduced from 12s to 8 s.
          重载时间从 12 秒减少到 8 秒。
          Damage reduced from 180 to 100.
          伤害从 180 降低到 100。
          Weapon now allowed to target Corvettes.
          武器现在可以攻击巡洋舰。
          Medium Autocannon - 中型自动炮 -
          Tracking Rate reduced from 25 to 20.
          跟踪速度从 25 降低到 20。
          Range increased from 6250 to 8000.
          范围从 6250 增加到 8000。
          Reload reduced from 5s to 2.5s.
          装填时间从 5 秒减少到 2.5 秒。
          Damage reduced from 45 to 20.
          伤害从 45 降低到 20。
          Pierce increased from 150 to 200.
          皮尔斯从 150 增加到 200。
          Light Autocannon - 轻型自动炮 -
          Tracking Rate reduced from 60 to 40.
          跟踪速度从 60 降低到 40。
          Reload reduced from 3s to 1.5s.
          装填时间从 3 秒降低到 1.5 秒。
          Damage reduced from 25 to 10.
          伤害从 25 降低到 10。
          Pierce increased from 50 to 100.
          穿透力从 50 提升至 100。
          Experimental Beam - 实验性光束 -
          Cooldown increased from 8/8/8 to 10/10/10.
          冷却时间从 8/8/8 提升至 10/10/10。
          Range increased from 6000/6000/6000 to 8000/8000/8000.
          范围从 6000/6000/6000 提升至 8000/8000/8000。


          IP属地:江西5楼2025-03-27 14:50
          回复
            Marza Dreadnought: 马扎无畏舰
            Level 1 Stats - 等级 1 统计数据 -
            Hull Points increased from 4265 to 4280.
            船体耐久度从 4265 提升至 4280。
            Hull Crippled Percentage reduced from 100% to 50% (Crippled Percentage now increases with level).
            船体损伤百分比从 100%降低至 50%(损伤百分比现在随等级提升而增加)。
            Armor Points increased from 1220 to 2180.
            护甲耐久度从 1220 提升至 2180。
            Armor Point Restore Rate increased from 2.4 to 4.0.
            护甲耐久度恢复速度从 2.4 提升至 4.0。
            Armor Strength remains at 90 (Armor Strength now increases with level).
            护甲强度保持为 90(护甲强度现在随等级提升)。
            Shield Points increased from 1100 to 1925.
            盾牌点数从 1100 提升至 1925。
            Shield Burst Time increased from 45s to 65s (Shield Burst Time now reduces with level).
            盾牌爆发时间从 45 秒提升至 65 秒(盾牌爆发时间现在随等级降低)。
            Shield Burst Magnitude reduced from 50% to 33% (Shield Burst Magnitude now increases with level).
            盾牌爆发强度从 50%降低至 33%(盾牌爆发强度现在随等级提升)。
            Gauss Cannon - 高斯炮 -
            Range reduced from 13500 to 12000.
            范围从 13500 减少到 12000。
            Reload reduced from 10s to 6.5s.
            装填时间从 10 秒减少到 6.5 秒。
            Damage reduced from 270 to 150.
            伤害从 270 减少到 150。
            Heavy Missile - 重型导弹
            Range reduced from 15000 to 12000.
            范围从 15000 减少到 12000。
            Reload increased from 12s to 12.5s.
            装填时间从 12 秒增加到 12.5 秒。
            Pierce reduced from 600 to 500.
            穿透力从 600 降低至 500。
            Salvo Size reduced from 12 to 6.
            发射量从 12 减少到 6。
            Medium Autocannon - 中型自动炮 -
            Tracking Rate reduced from 25 to 20.
            跟踪速度从 25 降低到 20。
            Range increased from 6250 to 8000.
            范围从 6250 增加到 8000。
            Reload reduced from 5s to 2.5s.
            装填时间从 5 秒减少到 2.5 秒。
            Damage reduced from 45 to 20.
            伤害从 45 降低到 20。
            Pierce increased from 150 to 200.
            皮尔斯从 150 增加到 200。
            Concussion Charge range decreased from 15000/15000/15000 to 12000/12000/12000.
            头部冲击波范围从 15000/15000/15000 降低至 12000/12000/12000。
            Precision Targeting range increased from 13500/13500/13500 to 20000/20000/20000.
            精确制导范围从 13500/13500/13500 提升至 20000/20000/20000。
            Sova Carrier: 索瓦航母:
            Level 1 Stats - 等级 1 统计数据 -
            Hull Points increased from 2880 to 4585.
            舰体生命值从 2880 提升至 4585。
            Hull Crippled Percentage reduced from 100% to 50% (Crippled Percentage now increases with level).
            船体损伤百分比从 100%降低至 50%(损伤百分比现在随等级提升而增加)。
            Armor Points increased from 1500 to 1610.
            护甲点数从 1500 提升至 1610。
            Armor Point Restore Rate increased from 2.4 to 4.0.
            护甲点数恢复速度从 2.4 提升至 4.0。
            Armor Strength reduced from 90 to 75 (Armor Strength now increases with level).
            护甲强度从 90 降低至 75(护甲强度现在随等级提升)。
            Shield Points increased from 985 to 1650.
            盾牌点数从 985 提升至 1650。
            Shield Burst Time increased from 45s to 65s (Shield Burst Time now reduces with level).
            盾击时间从 45 秒提升至 65 秒(盾击时间现在随等级降低)。
            Shield Burst Magnitude reduced from 50% to 33% (Shield Burst Magnitude now increases with level).
            盾击强度从 50%降低至 33%(盾击强度现在随等级提升)。
            Medium Autocannon - 中型自动炮 -
            Tracking Rate reduced from 25 to 20.
            跟踪速度从 25 降低到 20。
            Range increased from 6250 to 8000.
            范围从 6250 增加到 8000。
            Reload reduced from 5s to 2.5s.
            装填时间从 5 秒减少到 2.5 秒。
            Damage reduced from 45 to 20.
            伤害从 45 降低到 20。
            Pierce increased from 150 to 200.
            皮尔斯从 150 增加到 200。
            Light Autocannon - 轻型自动炮 -
            Tracking Rate reduced from 60 to 40.
            跟踪速度从 60 降低至 40。
            Reload reduced from 3s to 1.5s.
            重载时间从 3 秒减少到 1.5 秒。
            Damage reduced from 25 to 10.
            伤害从 25 减少到 10。
            Pierce increased from 50 to 100.
            穿透力从 50 提升至 100。
            PD Autocannon - PD 自动炮 -
            Tracking Rate increased from 100 to 125.
            跟踪速度从 100 提升至 125。
            Range reduced from 6000 to 5000.
            范围从 6000 减少到 5000。
            Mobile Corvette Factory -
            移动型巡洋舰工厂 -
            Build time bonus changed from -30%/0%/+30% to 0%/+15%/+40%.
            建造时间加成从-30%/0%/+30%更改为 0%/+15%/+40%。
            Mobile Corvette Factory can now construct the Stilat Missile Corvette.
            移动型巡洋舰工厂现在可以建造斯塔尔导弹巡洋舰。


            IP属地:江西6楼2025-03-27 14:50
            收起回复
              Kalev Gauss Frigate: 卡列夫高斯驱逐舰:
              Cost changed from 450/60/0/24 to 310/65/75/29.
              成本从 450/60/0/24 更改为 310/65/75/29。
              Supply Cost reduced from 7 to 6.
              供应成本从 7 降至 6。
              Durability reduced from 150 to 125.
              耐久度从 150 降至 125。
              Hull Points reduced from 715 to 685.
              舰体生命值从 715 降至 685。
              Armor Points reduced from 610 to 575.
              护甲生命值从 610 降至 575。
              Armor Point Restore Rate increased from 1.2 to 2.25.
              护甲生命值恢复速度从 1.2 提升至 2.25。
              Armor Strength reduced from 40 to 25.
              护甲强度从 40 降至 25。
              Shield Points increased from 250 to 600 (TEC Frigate shields are unlocked via tech).
              防盾点数从 250 提升至 600(TEC 驱逐舰的盾牌通过科技解锁)。
              Shield Burst Time increased from 25s to 30s.
              防盾爆发时间从 25 秒提升至 30 秒。
              Coil Shock ability added.
              添加了线圈冲击能力。
              Gauss Cannon - 高斯炮 -
              Range increased from 7500 to 10000.
              射程从 7500 增加到 10000。
              Reload reduced from 10s to 6.5s.
              装填时间从 10 秒减少到 6.5 秒。
              Damage reduced from 75 to 50.
              伤害从 75 降低到 50。
              Garda Flak Frigate: 加达防空巡洋舰:
              Cost changed from 275/40/35/18 to 375/30/20/24.
              成本从 275/40/35/18 改为 375/30/20/24。
              Durability increased from 100 to 200.
              耐久度从 100 提升到 200。
              Hull Points reduced from 475 to 325.
              船体耐久度从 475 降至 325。
              Armor Points reduced from 480 to 410.
              护甲耐久度从 480 降至 410。
              Armor Point Restore Rate increased from 1.2 to 2.25.
              护甲恢复速率从 1.2 提升至 2.25。
              Armor Strength increased from 40 to 75.
              护甲强度从 40 提升至 75。
              Shield Points increased from 250 to 400 (TEC Frigate shields are unlocked via tech).
              护盾点数从 250 提升至 400(TEC 驱逐舰护盾通过科技解锁)。
              Shield Burst Time increased from 25s to 30s.
              护盾爆发时间从 25 秒提升至 30 秒。
              Light Autocannon - 轻型自动炮 -
              Tracking Rate reduced from 60 to 40.
              跟踪率从 60 降低至 40。
              Reload reduced from 3s to 1.5s.
              重载时间从 3 秒减少到 1.5 秒。
              Damage reduced from 10 to 8.
              伤害从 10 减少到 8。
              Pierce increased from 50 to 100.
              穿透力从 50 提升到 100。
              PD Autocannon - PD 自动炮 -
              Tracking Rate increased from 60 to 125.
              跟踪速度从 60 提升至 125。
              Percheron Carrier Cruiser
              百尔榭龙运输巡洋舰
              Cost changed from 785/125/180/50 to 715/210/115/55.
              成本从 785/125/180/50 改为 715/210/115/55。
              Durability changed from 150 to 200.
              耐久度从 150 提升至 200。
              Hull Points reduced from 1680 to 1450.
              护甲点数从 1680 降至 1450。
              Hull Crippled Percentage added at 100%.
              船体损伤百分比提升至 100%。
              Armor Points increased from 550 to 800.
              护甲点数从 550 提升至 800。
              Armor Point Restore Rate increased from 1.6 to 3.0.
              护甲点数恢复速率从 1.6 提升至 3.0。
              Armor Strength increased from 20 to 25.
              护甲强度从 20 提升至 25。
              Shield Points increased from 400 to 750 (TEC Cruiser shields are unlocked via tech).
              护盾点数从 400 提升至 750(TEC 巡洋舰护盾通过科技解锁)。
              Shield Burst Time increased from 35s to 45s.
              护盾爆发时间从 35 秒提升至 45 秒。
              Protev Colony Frigate Protev 殖民地驱逐舰
              Cost decreased from 500/150/150/40 to 450/100/50/30.
              成本从 500/150/150/40 降低至 450/100/50/30。
              Durability reduced from 150 to 50.
              耐久度从 150 降至 50。
              Hull Points reduced from 1120 to 750.
              舰体点数从 1120 降至 750。
              Armor Points increased from 400 to 460.
              护甲点数从 400 增至 460。
              Armor Point Restore Rate increased from 1.2 to 2.25.
              护甲点数恢复速率从 1.2 增至 2.25。
              Armor Strength increased from 20 to 25.
              护甲强度从 20 提升至 25。
              Shield Points increased from 250 to 600 (TEC Frigate shields are unlocked via tech).
              防盾点数从 250 提升至 600(TEC 驱逐舰的盾牌通过科技解锁)。
              Shield Burst Time increased from 25s to 30s.
              防盾爆发时间从 25 秒提升至 30 秒。
              Harcka Heavy Cruiser 哈尔卡重型巡洋舰
              Cost changed from 550/165/55/36 to 550/250/25/42.
              成本从 550/165/55/36 调整为 550/250/25/42。
              Supply Cost reduced from 14 to 15.
              供应成本从 14 降至 15。
              Max Speed reduced from 800 to 725.
              最大速度从 800 降至 725。
              Hull Points increased from 950 to 1050.
              船体点数从 950 提升至 1050。
              Armor Points increased from 900 to 1150.
              护甲点数从 900 提升至 1150。
              Armor Point Restore Rate increased from 1.6 to 3.0.
              护甲点数恢复速率从 1.6 提升至 3.0。
              Armor Strength reduced from 85 to 75.
              护甲强度从 85 降至 75。
              Shield Points increased from 400 to 750 (TEC Cruiser shields are unlocked via tech).
              护盾点数从 400 提升至 750(TEC 巡洋舰护盾通过科技解锁)。
              Shield Burst Time increased from 35s to 45s.
              护盾爆发时间从 35 秒提升至 45 秒。
              Heavy Autocannon - 重型自动炮 -
              Tracking Rate increased from 20 to 25.
              跟踪速度从 20 提升至 25。
              Range increased from 3600 to 5000.
              范围从 3600 增加到 5000。
              Reload reduced from 8s to 5s.
              装填时间从 8 秒减少到 5 秒。
              Damage reduced from 32 to 25.
              伤害从 32 减少到 25。
              Pierce increased from 200 to 300.
              穿透力从 200 增加到 300。
              Cobalt Light Frigate: 钴蓝轻型驱逐舰:
              Cost changed from 225/45/0/15 to 300/55/0/20.
              成本从 225/45/0/15 更改为 300/55/0/20。
              Durability increased from 50 to 100.
              耐久度从 50 提升至 100。
              Hull Points remain at 610.
              船体点数保持为 610。
              Armor Points increased from 560 to 635.
              护甲点数从 560 提升至 635。
              Armor Point Restore Rate increased from 1.2 to 2.25.
              护甲点数恢复速率从 1.2 提升至 2.25。
              Armor Strength increased from 25 to 40.
              护甲强度从 25 提升至 40。
              Shield Points increased from 250 to 400 (TEC Frigate shields are unlocked via tech).
              护盾点数从 250 增加到 400(TEC 驱逐舰护盾通过技术解锁)。
              Shield Burst Time increased from 25s to 30s.
              盾击时间从 25 秒提升至 30 秒。
              Medium Autocannon - 中型自动炮 -
              Weapon behavior changed to allow targeting of any eligible enemy within the firing arc even when the ship has no explicit attack order.
              武器行为变更,允许在船舰没有明确的攻击命令时,对射程内的任何符合条件的敌人进行瞄准。
              Range reduced from 4800 to 4000.
              范围从 4800 减少至 4000。
              Reload reduced from 5s to 2.1s.
              装填时间从 5 秒减少至 2.1 秒。
              Damage reduced from 45 to 20.
              伤害从 45 降低到 20。
              Pierce increased from 150 to 200.
              皮尔斯从 150 增加到 200。
              Javelis LRM Cruiser: Javelis LRM 巡洋舰:
              Cost changed from 425/95/60/25 to 425/70/100/35.
              成本从 425/95/60/25 调整为 425/70/100/35。
              Durability increased from 200 to 325.
              耐久度从 200 提升至 325。
              Hull Points increased from 800 to 950.
              舰体点数从 800 提升至 950。
              Armor Points increased from 775 to 975.
              装甲点数从 775 提升至 975。
              Armor Point Restore Rate increased from 1.6 to 3.0.
              护甲点恢复速度从 1.6 提升至 3.0。
              Armor Strength reduced from 60 to 40.
              护甲强度从 60 降至 40。
              Shield Points increased from 400 to 1000 (TEC Cruiser shields are unlocked via tech).
              护盾点数从 400 提升至 1000(TEC 巡洋舰护盾通过科技解锁)。
              Shield Burst Time increased from 35s to 45s.
              盾击时间从 35 秒提升至 45 秒。
              Breaker Missile ability added.
              添加了 Breaker 导弹能力。
              Medium Missile - 中型导弹 -
              Range reduced from 15000 to 12000.
              范围从 15000 减少到 12000。
              Reload reduced from 12s to 7.5s.
              装填时间从 12 秒减少至 7.5 秒。
              Damage reduced from 160 to 150.
              伤害从 160 降低到 150。
              Pierce reduced from 450 to 400.
              穿透从 450 降低到 400。
              Salvo Size reduced from 4 to 2.
              炮弹数量从 4 降低到 2。
              Hoshiko Robotics Cruiser:
              星际帝国战舰:星鹤机器人巡洋舰
              Cost changed from 375/85/110/22 to 500/95/45/25.
              成本从 375/85/110/22 调整为 500/95/45/25。
              Hull Points reduced from 1525 to 1235.
              船体点数从 1525 降至 1235。
              Armor Points increased from 675 to 920.
              护甲点数从 675 提升至 920。
              Armor Point Restore Rate increased from 1.6 to 3.0.
              护甲点数恢复速率从 1.6 提升至 3.0。
              Armor Strength increased from 20 to 25.
              护甲强度从 20 提升至 25。
              Shield Points increased from 400 to 750 (TEC Cruiser shields are unlocked via tech).
              防盾点数从 400 提升至 750(TEC 巡洋舰的盾牌通过科技解锁)。
              Shield Burst Time increased from 35s to 45s.
              防盾爆发时间从 35 秒提升至 45 秒。


              IP属地:江西7楼2025-03-27 14:54
              回复
                Prova Scout Corvette: Prova 侦察巡洋舰:
                Build time increased from 10 to 12 seconds.
                建造时间从 10 秒增加到 12 秒。
                Hull Points reduced from 375 to 275.
                船体点数从 375 减少到 275。
                Armor Points remain at 350.
                护甲点数保持 350。
                Armor Point Restore Rate increased from 0.8 to 1.5.
                护甲点数恢复速率从 0.8 增加到 1.5。
                Armor Strength increased from 20 to 25.
                护甲强度从 20 提升至 25。
                Shield Points increased from 150 to 300 (TEC Corvette shields are unlocked via tech).
                防盾点数从 150 提升至 300(TEC 巡洋舰的盾牌通过科技解锁)。
                Krosov Siege Frigate: 克罗索夫围攻战舰:
                Cost changed from 450/60/75/30 to 500/60/100/40.
                成本从 450/60/75/30 变为 500/60/100/40。
                Durability increased from 150 to 200.
                耐久度从 150 提升至 200。
                Hull Points reduced from 775 to 610.
                舰体点数从 775 降至 610。
                Armor Points increased from 550 to 725.
                护甲点数从 550 提升至 725。
                Armor Point Restore Rate increased from 1.2 to 2.25.
                护甲点数恢复速率从 1.2 提升至 2.25。
                Armor Strength reduced from 60 to 25.
                护甲强度从 60 降至 25。
                Shield Points increased from 250 to 600 (TEC Frigate shields are unlocked via tech).
                防盾点数从 250 提升至 600(TEC 巡洋舰的盾牌通过科技解锁)。
                Shield Burst Time increased from 25s to 30s.
                防盾爆发时间从 25 秒提升至 30 秒。
                Planet Bomb - 行星炸弹 -
                Damage reduced from 30 to 20.
                伤害从 30 降低到 20。
                Shriken Gunship Corvette:
                缩小的飞船护卫舰:
                Cost changed from 195/35/25/15 to 200/20/15/15.
                成本从 195/35/25/15 变为 200/20/15/15。
                Max Speed increased from 900 to 1000.
                最大速度从 900 增加到 1000。
                Hull Points reduced from 235 to 215.
                舰体耐久度从 235 降至 215。
                Armor Points reduced from 250 to 200.
                护甲耐久度从 250 降至 200。
                Armor Point Restore Rate increased from 0.8 to 1.5.
                护甲耐久度恢复速度从 0.8 提升至 1.5。
                Armor Strength increased from 5 to 25.
                护甲强度从 5 提升至 25。
                Shield Points increased from 150 to 250 (TEC Corvette shields are unlocked via tech).
                护盾点数从 150 提升至 250(TEC 巡洋舰护盾通过科技解锁)。
                Attack Pattern adjusted to allow all weapons to fire on the order target.
                攻击模式调整,允许所有武器按目标顺序射击。
                Forward Light Autocannon -
                前置轻量自动炮 -
                Range reduced from 3000 to 2500.
                范围从 3000 减少到 2500。
                Reload reduced from 4s to 3s.
                装填时间从 4 秒减少到 3 秒。
                Damage reduced from 16 to 10.
                伤害从 16 减少到 10。
                Pierce increased from 50 to 100.
                穿透力从 50 增加到 100。
                Light Autocannon Turret -
                轻型自动炮炮塔 -
                Tracking Rate increased from 75 to 100.
                跟踪速度从 75 提升至 100。
                Range reduced from 3000 to 2500.
                范围从 3000 减少至 2500。
                Damage reduced from 6 to 5.
                伤害从 6 减少至 5。
                Pierce increased from 50 to 100.
                穿刺伤害从 50 提升至 100。
                Ogrov Torpedo Cruiser: 奥格罗鱼雷巡洋舰:
                Cost changed from 625/180/200/32 to 850/120/225/80.
                成本从 625/180/200/32 改为 850/120/225/80。
                Exotic Cost increased to 1 Tauranite.
                异域成本提升至 1 泰拉尼特。
                Supply Cost increased from 12 to 15.
                供应成本从 12 增加到 15。
                Durability increased from 200 to 300.
                耐久度从 200 提升至 300。
                Hull Points increased from 1460 to 1875.
                船体耐久度从 1460 提升至 1875。
                Armor Points increased from 800 to 1200.
                护甲耐久度从 800 提升至 1200。
                Armor Point Restore Rate increased from 1.6 to 3.0.
                护甲耐久度恢复速度从 1.6 提升至 3.0。
                Armor Strength reduced from 60 to 40.
                护甲强度从 60 降低至 40。
                Shield Points increased from 400 to 1000 (TEC Cruiser shields are unlocked via tech).
                护盾点数从 400 提升至 1000(TEC 巡洋舰护盾通过科技解锁)。
                Shield Burst Time increased from 35s to 45s.
                护盾爆发时间从 35 秒提升至 45 秒。
                Standard Weapon removed. 标准武器已被移除。
                Super Heavy Torpedo ability added
                添加了超级重型鱼雷能力。


                IP属地:江西8楼2025-03-27 14:55
                回复
                  2025-11-14 09:06:02
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                  Autocannon Defense Structure:
                  自动炮防御结构:
                  Cost changed from 500/125/25/60 to 500/150/50/50.
                  成本从 500/125/25/60 改为 500/150/50/50。
                  Hull points increased from 1000 to 1800.
                  船体点数从 1000 增加到 1800。
                  Armor points increased from 750 to 1500; restore rate increased from 2.4 to 4 per sec.
                  装甲点数从 750 增加到 1500;恢复速率从每秒 2.4 增加到每秒 4。
                  Armor strength decreased from 100 to 75.
                  护甲强度从 100 降至 75。
                  Heavy Autocannon - 重型自动炮 -
                  Range increased from 8000 to 10000.
                  射程从 8000 增至 10000。
                  Reload decreased from 5 to 3.75.
                  装填时间从 5 降至 3.75。
                  Damage decreased from 160 to 120.
                  伤害从 160 降低到 120。
                  Pierce increased from 200 to 300.
                  穿透从 200 提升到 300。
                  Gauss Defense Structure: 高斯防御结构:
                  Cost changed from 650/150/75/60 to 750/150/125/75
                  成本从 650/150/75/60 改为 750/150/125/75
                  Hull points increased from 1200 to 2000.
                  船体耐久度从 1200 提升至 2000。
                  Armor points increased from 800 to 1750; restore rate increased from 2.4 to 4 per sec.
                  护甲耐久度从 800 提升至 1750;恢复速度从每秒 2.4 提升至 4。
                  Armor strength decreased from 100 to 75.
                  护甲强度从 100 降低至 75。
                  Gauss Cannon - 高斯炮 -
                  Reload decreased from 10 to 6.5 sec.
                  装填时间从 10 秒降低至 6.5 秒。
                  Damage decreased from 270 to 150.
                  伤害从 270 降低到 150。
                  Weapon no longer allowed to target corvettes.
                  武器不再允许攻击巡洋舰。
                  Hangar Defense Structure:
                  机库防御结构:
                  Cost changed from 500/150/125/60 to 500/200/75/50
                  成本从 500/150/125/60 改为 500/200/75/50
                  Durability decreased from 600 to 400.
                  耐久度从 600 降至 400。
                  Hull points increased from 1750 to 4000; restore rate decreased from 4 to 3 per sec.
                  船体点数从 1750 提升至 4000;恢复速率从每秒 4 降至 3。
                  Armor points increased from 1000 to 1500; restore rate increased from 3.2 to 4 per sec.
                  装甲点数从 1000 提升至 1500;恢复速率从每秒 3.2 提升至 4。
                  Armor strength decreased from 100 to 40.
                  装甲强度从 100 降至 40。
                  Point Defense Autocannon -
                  点防御自动炮 -
                  Pitch/yaw speed increased from 60 to 125.
                  偏航/俯仰速度从 60 增加到 125。
                  Damage increased from 2 to 4.
                  伤害从 2 增加到 4。
                  Novalith Cannon: 新星炮:
                  Durability decreased from 1000 to 750.
                  耐久度从 1000 降至 750。
                  Hull points increased from 5000 to 10000.
                  舰体点数从 5000 提升至 10000。
                  Armor points increased from 1500 to 3000; restore rate increased from 4.8 to 8 per sec.
                  装甲点数从 1500 提升至 3000;恢复速率从 4.8 每秒提升至 8 每秒。
                  Armor strength decreased from 100 to 75.
                  装甲强度从 100 降至 75。
                  Retrofit Bay: 后台湾:
                  Defense slot cost increased from 2 to 4.
                  防御槽位成本从 2 增加到 4。
                  Durability decreased from 600 to 400.
                  耐久度从 600 降低到 400。
                  Hull points increased from 2000 to 4750; restore rate decreased from 4 to 3 per sec.
                  船体点数从 2000 增加到 4750;恢复速率从每秒 4 降低到每秒 3。
                  Armor points increased from 500 to 2000; restore rate increased from 3.2 to 4 per sec.
                  护甲点数从 500 提升至 2000;恢复速率从每秒 3.2 提升至 4。
                  Armor strength decreased from 100 to 25.
                  护甲强度从 100 降至 25。
                  Argonev Starbase: 阿尔戈内夫星基地:
                  Hull Points increased from 6000 to 7500.
                  船体点数从 6000 提升至 7500。
                  Hull Point Restore Rate increased from 8 to 9.
                  舰体点恢复速率从 8 提升至 9。
                  Armor Points increased from 1500 to 4000.
                  护甲点从 1500 提升至 4000。
                  Armor Point Restore Rate increased from 5.6 to 12.0.
                  护甲点恢复速率从 5.6 提升至 12.0。
                  Armor Strength increased from 120 to 130.
                  护甲强度从 120 提升至 130。
                  Shield Points increased from 2500 to 4000.
                  盾牌点数从 2500 提升至 4000。
                  Shield Point Restore Rate increased from 10 to 15.
                  盾牌点数恢复速率从 10 提升至 15。
                  Shield Burst Time increased from 60s to 120s.
                  盾牌爆发时间从 60 秒提升至 120 秒。
                  Safety Override Protocol (aka Red Button) damage increased from 3000 to 10,000.
                  安全 Override 协议(俗称红按钮)造成的伤害从 3000 提升至 10000。
                  Medium Autocannon - 中型自动炮 -
                  Tracking Rate reduced from 25 to 20.
                  跟踪速度从 25 降低到 20。
                  Range increased from 8000 to 10000.
                  范围从 8000 增加到 10000。
                  Reload reduced from 5s to 2.5s.
                  装填时间从 5 秒减少到 2.5 秒。
                  Damage reduced from 45 to 20.
                  伤害从 45 降低到 20。
                  Pierce increased from 150 to 200.
                  皮尔斯从 150 增加到 200。
                  Light Autocannon - 轻型自动炮 -
                  Tracking Rate reduced from 60 to 40.
                  跟踪速度从 60 降低到 40。
                  Reload reduced from 3s to 1.5s.
                  重载时间从 3 秒减少到 1.5 秒。
                  Damage reduced from 25 to 10.
                  伤害从 25 减少到 10。
                  Pierce increased from 50 to 100.
                  穿透力从 50 增加到 100。
                  PD Autocannon - PD 自动炮 -
                  Tracking Rate increased from 100 to 125.
                  跟踪速度从 100 提升至 125。
                  Range reduced from 6000 to 5000.
                  范围从 6000 减少到 5000。
                  Beam - 光束 -
                  Tracking Rate reduced from 25 to 15.
                  跟踪速度从 25 降低到 15。
                  Range increased from 8000 to 10000
                  范围从 8000 增加到 10000
                  Weapon no longer allowed to target Corvettes.
                  武器不再允许攻击巡洋舰。
                  Weapon now benefits from Advanced Tracking upgrade.
                  武器现在受益于高级追踪升级。
                  Heavy Missile - 重型导弹 -
                  Range reduced from 15000 to 12500.
                  范围从 15000 减少到 12500。
                  Reload reduced from 12s to 7.5s.
                  装填时间从 12 秒减少到 7.5 秒。
                  Damage reduced from 850 to 700.
                  伤害从 850 减少到 700。
                  Pierce reduced from 600 to 500.
                  穿透力从 600 降低至 500。
                  Salvo Size reduced from 17 to 7.
                  炮击大小从 17 减少到 7。
                  Weapon now benefits from Advanced Tracking upgrade.
                  武器现在受益于高级追踪升级。


                  IP属地:江西9楼2025-03-27 14:58
                  收起回复
                    【Advent 圣临使者】
                    Coronata Titan: 冠塔泰坦:
                    Level 1 Stats - 等级 1 统计数据 -
                    Hull Points increased from 7950 to 12500.
                    舱体生命值从 7950 增加到 12500。
                    Hull Crippled Percentage reduced from 100% to 50% (Crippled Percentage now increases with level).
                    船体损伤百分比从 100%降低至 50%(损伤百分比现在随等级提升而增加)。
                    Armor Points increased from 1250 to 1850.
                    护甲点数从 1250 提升至 1850。
                    Armor Point Restore Rate increased from 4.8 to 8.0.
                    护甲点恢复率从 4.8 提升至 8.0。
                    Armor Strength reduced from 125 to 100 (Armor Strength now increases with level).
                    护甲强度从 125 降低至 100(护甲强度现在随等级提升)。
                    Shield Points increased from 8200 to 11000.
                    盾牌点数从 8200 提升至 11000。
                    Shield Burst Time increased from 60s to 90s (Shield Burst Time now reduces with level).
                    盾牌爆发时间从 60 秒提升至 90 秒(盾牌爆发时间现在随等级降低)。
                    Shield Burst Magnitude reduced from 50% to 25% (Shield Burst Magnitude now increases with level).
                    盾牌爆发强度从 50%降低至 25%(盾牌爆发强度现在随等级提升)。
                    Heavy Beam - 重型光束 -
                    Weapon is now unlocked by default.
                    武器现在默认解锁。
                    Tracking Rate reduced from 35 to 15.
                    跟踪率从 35 降低到 15。
                    Reload reduced from 14s to 6s.
                    装填时间从 14 秒减少到 6 秒。
                    Damage reduced from 200 to 75.
                    伤害从 200 降低到 75。
                    Heavy Plasma - 重等离子体 -
                    Tracking Rate reduced from 25 to 15.
                    跟踪速度从 25 降低到 15。
                    Damage reduced from 75 to 60.
                    伤害从 75 降低到 60。
                    Medium Laser - 中等激光 -
                    Tracking Rate reduced from 45 to 25.
                    跟踪速度从 45 降低到 25。
                    Reload reduced from 5s to 2.5s.
                    装填时间从 5 秒减少到 2.5 秒。
                    Damage reduced from 30 to 15.
                    伤害从 30 降低到 15。
                    Pierce increased from 150 to 200.
                    皮尔斯从 150 增加到 200。
                    PD Laser - PD 激光 -
                    Tracking Rate increased from 90 to 125.
                    跟踪速度从 90 提升到 125。
                    Eradica Titan: 消灭泰坦:
                    Level 1 Stats - 等级 1 统计数据 -
                    Hull Points increased from 6750 to 11100.
                    舰体生命值从 6750 提升至 11100。
                    Hull Crippled Percentage reduced from 100% to 50% (Crippled Percentage now increases with level).
                    船体损伤百分比从 100%降低至 50%(损伤百分比现在随等级提升而增加)。
                    Armor Points increased from 1045 to 1535.
                    装甲生命值从 1045 提升至 1535。
                    Armor Point Restore Rate increased from 4.8 to 8.0.
                    护甲点恢复率从 4.8 提升至 8.0。
                    Armor Strength reduced from 125 to 100 (Armor Strength now increases with level).
                    装甲强度降低至 100(装甲强度现在随等级提升)。
                    Shield Points increased from 7000 to 9500.
                    护盾点数从 7000 提升至 9500。
                    Shield Burst Time increased from 60s to 90s (Shield Burst Time now reduces with level).
                    盾牌爆发时间从 60 秒提升至 90 秒(盾牌爆发时间现在随等级降低)。
                    Shield Burst Magnitude reduced from 50% to 25% (Shield Burst Magnitude now increases with level).
                    盾牌爆发强度从 50%降低至 25%(盾牌爆发强度现在随等级提升)。
                    Heavy Beam - 重型光束 -
                    Tracking Rate reduced from 35 to 15.
                    跟踪速度从 35 降低至 15。
                    Reload reduced from 14s to 6s.
                    装填时间从 14 秒降低至 6 秒。
                    Damage reduced from 200 to 75.
                    伤害从 200 降低到 75。
                    Heavy Plasma - 重等离子炮 -
                    Weapon is now unlocked by default.
                    武器现在默认解锁。
                    Tracking Rate reduced from 25 to 15.
                    跟踪速度从 25 降低到 15。
                    Damage reduced from 75 to 60.
                    伤害从 75 降低到 60。
                    Light Missile - 轻型导弹 -
                    Weapon changed to Heavy Missile with increased Pierce.
                    武器改为重型导弹,穿透力提升。
                    Range reduced from 12000 to 8000.
                    范围从 12000 降低到 8000。
                    Reload reduced from 8.5s to 6s.
                    重载时间从 8.5 秒减少到 6 秒。
                    Damage reduced from 375 to 270.
                    伤害从 375 减少到 270。
                    Pierce increased from 0 to 300.
                    穿透力从 0 提升到 300。
                    Salvo Size reduced from 15 to 3.
                    炮弹数量从 15 减少到 3。
                    Heavy Laser - 重型激光炮 -
                    Tracking Rate reduced from 30 to 25.
                    跟踪速度从 30 降低至 25。
                    Reload reduced from 6s to 4.0s.
                    装填时间从 6 秒降低至 4.0 秒。
                    Damage reduced from 45 to 30.
                    伤害从 45 降低至 30。
                    Pierce increased from 250 to 300.
                    穿刺伤害从 250 提升至 300。
                    PD Laser - PD 激光 -
                    Tracking Rate increased from 90 to 125.
                    跟踪速度从 90 提升至 125。


                    IP属地:江西10楼2025-03-27 14:59
                    回复
                      Radiance Battleship: 辐照战列舰:
                      Cost increased from 2000/600/750 to 2000/725/900.
                      费用从 2000/600/750 增加到 2000/725/900。
                      Level 1 Stats - 等级 1 统计数据 -
                      Hull Points increased from 3150 to 4150.
                      船体耐久度从 3150 提升至 4150。
                      Hull Crippled Percentage reduced from 100% to 50% (Crippled Percentage now increases with level).
                      船体损伤百分比从 100%降低至 50%(损伤百分比现在随等级提升而增加)。
                      Armor Points increased from 975 to 1325.
                      装甲耐久度从 975 提升至 1325。
                      Armor Point Restore Rate increased from 2.4 to 4.0.
                      护甲耐久度恢复速度从 2.4 提升至 4.0。
                      Armor Strength increased from 80 to 90 (Armor Strength now increases with level).
                      装甲强度从 80 提升至 90(装甲强度现在随等级提升)。
                      Shield Points increased from 3300 to 4400.
                      护盾耐久度从 3300 提升至 4400。
                      Shield Burst Time increased from 45s to 65s (Shield Burst Time now reduces with level).
                      盾击时间从 45 秒提升至 65 秒(盾击时间现在随等级降低)。
                      Shield Burst Magnitude reduced from 50% to 33% (Shield Burst Magnitude now increases with level).
                      盾击强度从 50%降低至 33%(盾击强度现在随等级提升)。
                      Heavy Beam - 重型光束 -
                      Tracking Rate reduced from 35 to 15.
                      跟踪速度从 35 降低到 15。
                      Range increased from 6250 to 8000.
                      范围从 6250 增加到 8000。
                      Reload reduced from 14s to 6s.
                      装填时间从 14 秒降低到 6 秒。
                      Damage reduced from 200 to 75.
                      伤害从 200 降低到 75。
                      Heavy Plasma - 重等离子体 -
                      Range increased from 6250 to 8000.
                      范围从 6250 增加到 8000。
                      Reload reduced from 16s to 12s.
                      装填时间从 16 秒减少到 12 秒。
                      Damage reduced from 150 to 120.
                      伤害从 150 减少到 120。
                      Medium Plasma - 中等离子体 -
                      Tracking Rate reduced from 30 to 25.
                      跟踪速度从 30 降低到 25。
                      Range increased from 6250 to 8000.
                      范围从 6250 增加到 8000。
                      Reload increased from 7s to 8s.
                      装填时间从 7 秒增加到 8 秒。
                      Damage reduced from 45 to 40.
                      伤害从 45 降低到 40。
                      Light Laser - 轻型激光 -
                      Tracking Rate reduced from 90 to 40.
                      跟踪速度从 90 降低到 40。
                      Range reduced from 6250 to 6000.
                      范围从 6250 降低到 6000。
                      Reload reduced from 5s to 3s.
                      装填时间从 5 秒降低到 3 秒。
                      Damage reduced from 15 to 9.
                      伤害从 15 降低到 9。
                      Pierce increased from 50 to 100.
                      穿刺伤害从 50 提升至 100。
                      Animosity ability antimatter cost increased from 45/60/75 to 75/75/75; range changed from 2500/2500/2500 to 1500/2000/2500.
                      仇恨能力反物质成本从 45/60/75 提升至 75/75/75;射程从 2500/2500/2500 改为 1500/2000/2500。
                      Detonate Antimatter ability range increased from 6500/6500/6500 to 9000/9000/9000.
                      爆炸反物质能力射程从 6500/6500/6500 提升至 9000/9000/9000。
                      Rapture Battlecruiser: 吞没战列舰:
                      Cost increased from 2000/600/750 to 2000/725/900.
                      成本从 2000/600/750 提升至 2000/725/900。
                      Level 1 Stats - 等级 1 统计数据 -
                      Hull Points increased from 2750 to 3500.
                      船体点数从 2750 提升至 3500。
                      Hull Crippled Percentage reduced from 100% to 50% (Crippled Percentage now increases with level).
                      船体损伤百分比从 100%降低至 50%(损伤百分比现在随等级提升而增加)。
                      Armor Points increased from 715 to 1145.
                      护甲点数从 715 提升至 1145。
                      Armor Point Restore Rate increased from 2.4 to 4.0.
                      护甲耐久度恢复速度从 2.4 提升至 4.0。
                      Armor Strength reduced from 80 to 75 (Armor Strength now increases with level).
                      护甲强度从 80 降低至 75(护甲强度现在随等级提升)。
                      Shield Points increased from 2900 to 3750.
                      护盾点数从 2900 提升至 3750。
                      Shield Burst Time increased from 45s to 65s (Shield Burst Time now reduces with level).
                      盾击时间从 45 秒提升至 65 秒(盾击时间现在随等级降低)。
                      Shield Burst Magnitude reduced from 50% to 33% (Shield Burst Magnitude now increases with level).
                      盾击强度从 50%降低至 33%(盾击强度现在随等级提升)。
                      Heavy Beam - 重型光束 -
                      Tracking Rate reduced from 35 to 15.
                      跟踪速度从 35 降低到 15。
                      Range increased from 6250 to 8000.
                      范围从 6250 增加到 8000。
                      Reload reduced from 14s to 6s.
                      装填时间从 14 秒降低到 6 秒。
                      Damage reduced from 200 to 75.
                      伤害从 200 降低到 75。
                      Heavy Plasma - 重等离子炮 -
                      Range increased from 6250 to 8000.
                      范围从 6250 增加到 8000。
                      Reload reduced from 16s to 12s.
                      装填时间从 16 秒减少到 12 秒。
                      Damage reduced from 150 to 120.
                      伤害从 150 减少到 120。
                      Light Missile - 轻型导弹 -
                      Weapon changed to Medium Missile with increased Pierce.
                      武器改为中型导弹,穿透力提升。
                      Reload reduced from 8.5s to 2.2s.
                      装填时间从 8.5 秒减少至 2.2 秒。
                      Damage reduced from 200 to 45.
                      伤害从 200 减少至 45。
                      Pierce increased from 0 to 150.
                      穿透力从 0 提升至 150。
                      Salvo Size reduced from 8 to 1.
                      炮击大小从 8 减少到 1。
                      PD Laser - PD 激光 -
                      Tracking Rate increased from 90 to 125.
                      跟踪速度从 90 提升到 125。
                      Domination range increased from 6500/6500/6500 to 9000/9000/9000.
                      占领范围从 6500/6500/6500 提升到 9000/9000/9000。
                      Malice range increased from 8000 to 9000.
                      恶意射程从 8000 增加到 9000。
                      Vertigo range increased from 6500/6500/6500 to 9000/9000/9000.
                      混乱射程从 6500/6500/6500 增加到 9000/9000/9000。
                      Vengeance range decreased from 8000/8000/8000 to 6000/6000/6000.
                      复仇射程从 8000/8000/8000 减少到 6000/6000/6000。


                      IP属地:江西11楼2025-03-27 15:00
                      回复
                        Halcyon Carrier: 永恒航母:
                        Cost increased from 2000/600/750 to 2000/725/900.
                        成本从 2000/600/750 提升至 2000/725/900。
                        Level 1 Stats - 等级 1 统计数据 -
                        Hull Points increased from 3550 to 4850.
                        船体点数从 3550 提升至 4850。
                        Hull Crippled Percentage reduced from 100% to 50% (Crippled Percentage now increases with level).
                        船体损伤百分比从 100%降低至 50%(损伤百分比现在随等级提升而增加)。
                        Armor Points increased from 425 to 695.
                        护甲点数从 425 提升至 695。
                        Armor Point Restore Rate increased from 2.4 to 4.0.
                        护甲点数恢复速度从 2.4 提升至 4.0。
                        Armor Strength reduced from 80 to 55 (Armor Strength now increases with level).
                        护甲强度从 80 降低至 55(护甲强度现在随等级提升)。
                        Shield Points increased from 3400 to 4500.
                        盾力值从 3400 提升至 4500。
                        Shield Burst Time increased from 45s to 65s (Shield Burst Time now reduces with level).
                        盾击时间从 45 秒提升至 65 秒(盾击时间现在随等级降低)。
                        Shield Burst Magnitude reduced from 50% to 33% (Shield Burst Magnitude now increases with level).
                        盾击强度从 50%降低至 33%(盾击强度现在随等级提升)。
                        Medium Beam - 中型光束 -
                        Tracking Rate reduced from 45 to 25.
                        跟踪速度从 45 降低至 25。
                        Range increased from 6250 to 8000.
                        范围从 6250 增加到 8000。
                        PD Laser - PD 激光器 -
                        Tracking Rate increased from 90 to 125.
                        跟踪速度从 90 提升至 125。
                        Telekinetic Push: 心灵感应推力:
                        Cooldown increased from 20/20/20 to 30/30/30.
                        冷却时间从 20/20/20 提升至 30/30/30。
                        Damage decreased from 20/30/40 to 10/20/30; Focus bonus increased from 2%/3%/4% to 10%/20%/30%.
                        伤害从 20/30/40 降低至 10/20/30;焦点加成从 2%/3%/4%提升至 10%/20%/30%。
                        Push speeds increased. 推进速度提升。
                        Progenitor Mothership: 祖先飞船:
                        Cost increased from 2000/600/750 to 2000/725/900.
                        成本从 2000/600/750 提升至 2000/725/900。
                        Level 1 Stats - 等级 1 统计数据 -
                        Hull Points increased from 3650 to 4500.
                        船体点数从 3650 提升至 4500。
                        Hull Crippled Percentage reduced from 100% to 50% (Crippled Percentage now increases with level).
                        船体损伤百分比从 100%降低至 50%(损伤百分比现在随等级提升而增加)。
                        Armor Points increased from 525 to 810.
                        护甲点数从 525 提升至 810。
                        Armor Point Restore Rate increased from 2.4 to 4.0.
                        护甲点数恢复速度从 2.4 提升至 4.0。
                        Armor Strength reduced from 80 to 55 (Armor Strength now increases with level).
                        护甲强度从 80 降至 55(护甲强度现在随等级提升)。
                        Shield Points increased from 3200 to 4800.
                        盾牌点数从 3200 提升至 4800。
                        Shield Burst Time increased from 45s to 65s (Shield Burst Time now reduces with level).
                        盾击时间从 45 秒提升至 65 秒(盾击时间现在随等级降低)。
                        Shield Burst Magnitude reduced from 50% to 33% (Shield Burst Magnitude now increases with level).
                        盾击强度从 50%降低至 33%(盾击强度现在随等级提升)。
                        Heavy Plasma - 重等离子炮 -
                        Tracking Rate reduced from 25 to 15.
                        跟踪速度从 25 降低到 15。
                        Range increased from 6250 to 8000.
                        范围从 6250 增加到 8000。
                        Damage reduced from 75 to 60.
                        伤害从 75 降低到 60。
                        Medium Laser - 中型激光炮 -
                        Weapon changed to Heavy Laser with increased DPS and Pierce.
                        武器改为重型激光炮,提高了 DPS 和穿透力。
                        Tracking Rate reduced from 45 to 25.
                        跟踪速度从 45 降低到 25。
                        Range increased from 6250 to 8000.
                        范围从 6250 增加到 8000。
                        Reload reduced from 5s to 4s.
                        装填时间从 5 秒降低到 4 秒。
                        Pierce increased from 150 to 300.
                        穿透力从 150 提升到 300。
                        PD Laser - PD 激光 -
                        Tracking Rate increased from 90 to 125.
                        跟踪速度从 90 提升至 125。
                        Revelation Battlecruiser:
                        揭示战巡舰:
                        Cost increased from 2000/600/750 to 2000/725/900.
                        成本从 2000/600/750 提升至 2000/725/900。
                        Level 1 Stats - 等级 1 统计数据 -
                        Hull Points increased from 3400 to 4450.
                        船体点数从 3400 提升至 4450。
                        Hull Crippled Percentage reduced from 100% to 50% (Crippled Percentage now increases with level).
                        船体损伤百分比从 100%降低至 50%(损伤百分比现在随等级提升而增加)。
                        Armor Points increased from 480 to 970.
                        护甲点数从 480 提升至 970。
                        Armor Point Restore Rate increased from 2.4 to 4.0.
                        护甲点数恢复速度从 2.4 提升至 4.0。
                        Armor Strength reduced from 80 to 75 (Armor Strength now increases with level).
                        护甲强度从 80 降至 75(护甲强度现在随等级提升)。
                        Shield Points increased from 3200 to 4000.
                        盾牌点数从 3200 提升至 4000。
                        Shield Burst Time increased from 45s to 65s (Shield Burst Time now reduces with level).
                        盾击时间从 45 秒提升至 65 秒(盾击时间现在随等级降低)。
                        Shield Burst Magnitude reduced from 50% to 33% (Shield Burst Magnitude now increases with level).
                        盾击强度从 50%降低至 33%(盾击强度现在随等级提升)。
                        Heavy Plasma - 重等离子体 -
                        Tracking Rate reduced from 25 to 15.
                        跟踪速度从 25 降低到 15。
                        Range increased from 6250 to 8000.
                        范围从 6250 增加到 8000。
                        Damage reduced from 75 to 60.
                        伤害从 75 降低到 60。
                        Medium Laser - 中型激光器 -
                        Tracking Rate reduced from 45 to 25.
                        跟踪速度从 45 降低到 25。
                        Range increased from 6250 to 8000.
                        范围从 6250 增加到 8000。
                        Reload reduced from 5s to 2.5s.
                        装填时间从 5 秒减少到 2.5 秒。
                        Damage reduced from 30 to 15.
                        伤害从 30 降低到 15。
                        Pierce increased from 150 to 200.
                        皮尔斯从 150 增加到 200。
                        Light Missile - 轻型导弹 -
                        Weapon changed to Medium Missile with increased Pierce.
                        武器改为中型导弹,穿透力提升。
                        Reload reduced from 8.5s to 3.0s.
                        装填时间从 8.5 秒减少到 3.0 秒。
                        Damage reduced from 150 to 45.
                        伤害从 150 降低到 45。
                        Pierce increased from 0 to 150.
                        穿透力从 0 提升到 150。
                        Salvo Size reduced from 6 to 1.
                        炮弹数量从 6 减少到 1。
                        Reverie range increased from 6500/6500/6500 to 9000/9000/9000.
                        梦境范围从 6500/6500/6500 提升到 9000/9000/9000。


                        IP属地:江西12楼2025-03-27 15:03
                        回复
                          Aeria Drone Host: 艾瑞亚无人机母舰:
                          Cost increased from 0/295/350/70 to 710/285/330/75.
                          成本从 0/295/350/70 提升至 710/285/330/75。
                          Durability changed from 150 to 200.
                          耐久度从 150 提升至 200。
                          Hull Points increased from 1650 to 2450.
                          船体点数从 1650 提升至 2450。
                          Hull Crippled Percentage added at 100%.
                          船体损伤百分比增加到 100%。
                          Shield Points increased from 1600 to 2600
                          护盾点数从 1600 增加到 2600。
                          Shield Burst Time increased from 35s to 45s.
                          护盾爆发时间从 35 秒增加到 45 秒。
                          Missionary Vessel: 传教士飞船:
                          Cost changed from 600/175/0/40 to 600/50/75/30.
                          成本从 600/175/0/40 更改为 600/50/75/30。
                          Durability changed from 150 to 50.
                          耐久度从 150 更改为 50。
                          Hull Points increased from 700 to 950.
                          舰体点数从 700 增加到 950。
                          Armor Points reduced from 150 to 0.
                          装甲点数从 150 减少到 0。
                          Armor Point Restore Rate reduced from 1.2 to 0.
                          护甲点恢复率从 1.2 降低至 0。
                          Armor Strength reduced from 25 to 0.
                          护甲强度从 25 降低至 0。
                          Shield Points increased from 725 to 975.
                          盾牌点数从 725 提升至 975。
                          Shield Burst Time increased from 25s to 30s.
                          盾牌爆发时间从 25 秒提升至 30 秒。
                          Vigilis Sentinel: 维吉尔哨兵:
                          Cost changed from 655/115/0/35 to 450/120/30/40.
                          成本从 655/115/0/35 更改为 450/120/30/40。
                          Durability changed from 200 to 300.
                          耐久度从 200 更改为 300。
                          Hull Points increased from 1000 to 1100.
                          船体点数从 1000 增加到 1100。
                          Armor Points increased from 400 to 795.
                          护甲点数从 400 提升至 795。
                          Armor Point Restore Rate reduced from 1.6 to 3.0.
                          护甲点数恢复速率从 1.6 降低至 3.0。
                          Armor Strength reduced from 50 to 40.
                          护甲强度从 50 降低至 40。
                          Shield Points increased from 900 to 1250.
                          盾牌点数从 900 提升至 1250。
                          Shield Burst Time increased from 35s to 45s.
                          盾击时间从 35 秒增加到 45 秒。
                          Light Laser - 轻型激光炮 -
                          Tracking Rate reduced from 90 to 40.
                          跟踪速度从 90 降低到 40。
                          Range reduced from 6250 to 6000.
                          范围从 6250 降低到 6000。
                          Reload reduced from 6s to 3s.
                          重载时间从 6 秒减少到 3 秒。
                          Damage reduced from 15 to 9.
                          伤害从 15 减少到 9。
                          Pierce increased from 50 to 100.
                          穿透力从 50 提升至 100。
                          PD Laser - PD 激光 -
                          Tracking Rate increased from 90 to 125.
                          跟踪速度从 90 增加到 125。
                          Iconus Guardian: Iconus 守护者:
                          Cost changed from 0/165/120/27 to 500/90/175/35.
                          成本从 0/165/120/27 改为 500/90/175/35。
                          Hull Points increased from 750 to 1350.
                          船体点数从 750 增加到 1350。
                          Armor Points reduced from 600 to 0.
                          护甲点数从 600 减少到 0。
                          Armor Point Restore Rate reduced from 1.6 to 0.
                          护甲点恢复率从 1.6 降低至 0。
                          Armor Strength reduced from 80 to 0.
                          护甲强度从 80 降低至 0。
                          Shield Burst Time increased from 45s to 60s.
                          盾击时间从 45 秒增加至 60 秒。
                          Shield Burst Magnitude reduced from 50% to 30%.
                          盾击强度从 50%降低至 30%。


                          IP属地:江西13楼2025-03-27 15:04
                          回复
                            Acolyte Corvette: 神职舰船:
                            Cost changed from 195/0/40 to 180/15/25.
                            成本从 195/0/40 更改为 180/15/25。
                            Supply Cost reduced from 4 to 3.
                            供应成本从 4 降至 3。
                            Max. speed increased from 950 to 1100.
                            最大速度从 950 提升至 1100。
                            Shield Points increased from 300 to 425.
                            护盾点数从 300 提升至 425。
                            Light Laser - 轻型激光炮 -
                            Reload reduced from 5s to 3s.
                            装填时间从 5 秒减少到 3 秒。
                            Damage reduced from 30 to 18.
                            伤害从 30 减少到 18。
                            Pierce increased from 50 to 100.
                            穿透力从 50 提升至 100。
                            Destra Crusader: 德斯特拉骑士:
                            Cost changed from 0/275/220/56 to 600/190/215/65.
                            成本从 0/275/220/56 调整为 600/190/215/65。
                            Hull Points increased from 1100 to 1400.
                            船体点数从 1100 增加到 1400。
                            Armor Points increased from 350 to 645.
                            护甲点数从 350 增加到 645。
                            Armor Point Restore Rate reduced from 1.6 to 3.0.
                            护甲点数恢复速率从 1.6 降低到 3.0。
                            Armor Strength reduced from 50 to 40.
                            护甲强度从 50 降低到 40。
                            Shield Points increased from 1050 to 1550.
                            护盾点数从 1050 提升到 1550。
                            Shield Burst Time increased from 35s to 45s.
                            护盾爆发时间从 35 秒增加到 45 秒。
                            Ruthlessness ability added.
                            添加了残忍能力。
                            Heavy Plasma - 重型等离子炮 -
                            Reload reduced from 16s to 12s.
                            装填时间从 16 秒减少到 12 秒。
                            Damage reduced from 150 to 140.
                            伤害从 150 减少到 140。
                            Disciple Vessel: 门徒飞船:
                            Cost changed from: 200/35/0/14 to 220/40/0/18.
                            成本从:200/35/0/14 更改为 220/40/0/18。
                            Durability changed from 50 to 100.
                            耐久度从 50 更改为 100。
                            Hull Points increased from 525 to 625.
                            舰体点数从 525 增加到 625。
                            Armor Points increased from 0 to 215.
                            装甲点数从 0 增加到 215。
                            Armor Point Restore Rate increased from 0 to 2.25.
                            护甲点恢复率从 0 提升至 2.25。
                            Armor Strength increased from 0 to 30.
                            护甲强度从 0 提升至 30。
                            Shield Points increased from 550 to 650.
                            盾牌点数从 550 提升至 650。
                            Shield Burst Time increased from 25s to 30s.
                            防盾爆发时间从 25 秒提升至 30 秒。
                            Light Laser - 轻型激光 -
                            Weapon behavior changed to allow targeting of any eligible enemy within the firing arc even when the ship has no explicit attack order.
                            武器行为已更改,允许在船没有明确的攻击命令的情况下,对射程弧内的任何合格敌人进行瞄准。
                            Range reduced from 4800 to 4000.
                            射程从 4800 减少到 4000。
                            Reload reduced from 5s to 2s.
                            装填时间从 5 秒减少到 2 秒。
                            Damage reduced from 40 to 17.
                            伤害从 40 减少到 17。
                            Pierce increased from 150 to 200.
                            皮尔斯从 150 增加到 200。
                            Exoria Illuminator:
                            Cost changed from 575/125/0/29 to 550/80/125/42.
                            成本从 575/125/0/29 更改为 550/80/125/42。
                            Supply Cost reduced from 8 to 10.
                            供应成本从 8 降至 10。
                            Durability changed from 150 to 300.
                            耐久度从 150 更改为 300。
                            Hull Points increased from 975 to 1250.
                            船体耐久度从 975 提升至 1250。
                            Armor Points increased from 0 to 410.
                            护甲耐久度从 0 提升至 410。
                            Armor Point Restore Rate increased from 0 to 3.
                            护甲耐久度恢复速度从 0 提升至 3。
                            Armor Strength increased from 0 to 40.
                            护甲强度从 0 提升至 40。
                            Shield Points increased from 925 to 1400.
                            护盾点数从 925 提升至 1400。
                            Shield Burst Time increased from 35s to 45s.
                            护盾爆发时间从 35 秒提升至 45 秒。
                            Heavy Beam - 重型光束 -
                            Range reduced from 10000 to 8000.
                            范围从 10000 降低至 8000。
                            Reload reduced from 8s to 6s.
                            重载时间从 8 秒减少到 6 秒。
                            Damage reduced from 90 to 60.
                            伤害从 90 减少到 60。
                            Pierce increased from 400 to 500.
                            穿透力从 400 增加到 500。
                            Medium Beam - 中型光束 -
                            Tracking Rate reduced from 45 to 25.
                            跟踪速度从 45 降低到 25。
                            Range increased from 5000 to 8000.
                            范围从 5000 增加到 8000。
                            Reload reduced from 10s to 3s.
                            装填时间从 10 秒减少到 3 秒。
                            Damage reduced from 50 to 15.
                            伤害从 50 降低到 15。
                            Tempest Vessel: 暴风雨船:
                            Cost changed from 0/65/80 to 270/60/75.
                            成本从 0/65/80 更改为 270/60/75。
                            Durability changed from 150 to 200.
                            耐久度从 150 提升至 200。
                            Hull Points increased from 800 to 900.
                            船体点数从 800 增加到 900。
                            Armor Points increased from 0 to 410.
                            护甲点数从 0 增加到 410。
                            Armor Point Restore Rate increased from 0 to 2.25.
                            护甲点恢复率从 0 提升至 2.25。
                            Armor Strength increased from 0 to 30.
                            护甲强度从 0 提升至 30。
                            Shield Points increased from 825 to 925.
                            盾牌点数从 825 提升至 925。
                            Shield Burst Time increased from 25s to 30s.
                            防盾爆发时间从 25 秒提升至 30 秒。
                            Light Missile - 轻型导弹 -
                            Reload reduced from 8.5s to 2.2s.
                            重载时间从 8.5 秒减少到 2.2 秒。
                            Damage reduced from 60 to 15.
                            伤害从 60 减少到 15。
                            Salvo Size reduced from 4 to 1.
                            炮弹数量从 4 减少到 1。
                            Seeker Vessel: 搜索者舰船:
                            Cost changed from 75/0/25/10 to 90/0/10/12.
                            成本从 75/0/25/10 更改为 90/0/10/12。
                            Hull Points increased from 350 to 525.
                            船体点数从 350 增加到 525。
                            Purge Vessel: 清除舰:
                            Cost changed from 425/80/0/30 to 500/65/90/35.
                            成本从 425/80/0/30 更改为 500/65/90/35。
                            Supply Cost reduced from 6 to 5.
                            供应成本从 6 降至 5。
                            Durability changed from 150 to 100.
                            耐久度从 150 改为 100。
                            Hull Points increased from 725 to 800.
                            舰体点数从 725 提升至 800。
                            Shield Points increased from 750 to 825.
                            护盾点数从 750 提升至 825。
                            Shield Burst Time increased from 25s to 30s.
                            防盾爆发时间从 25 秒提升至 30 秒。
                            Bombardment Plasma - 炮击等离子体 -
                            Damage reduced from 30 to 20.
                            伤害从 30 降低到 20。
                            Domina Subjugator:
                            Cost changed from 0/150/215/30 to 450/120/150/28.
                            成本从 0/150/215/30 改为 450/120/150/28。
                            Supply Cost reduced from 10 to 8.
                            供应成本从 10 降低到 8。
                            Durability changed from 150 to 200.
                            耐久度从 150 提升至 200。
                            Hull Points increased from 1450 to 1600.
                            船体点数从 1450 增加到 1600。
                            Shield Points increased from 1400 to 1750.
                            护盾点数从 1400 增加到 1750。
                            Shield Burst Time increased from 35s to 45s.
                            护盾爆发时间从 35 秒增加到 45 秒。


                            IP属地:江西14楼2025-03-27 15:08
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                              2025-11-14 09:00:02
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                              Beam Defense Structure: 光束防御结构:
                              Cost changed from 700/0/125/60 to 600/150/150/75.
                              成本从 700/0/125/60 更改为 600/150/150/75。
                              Hull points increased from 1000 to 1500.
                              船体点数从 1000 增加到 1500。
                              Armor points increased from 550 to 900; restore rate increased from 2.4 to 4 per sec.
                              装甲点数从 550 增加到 900;恢复速率从每秒 2.4 增加到每秒 4。
                              Armor strength decreased from 80 to 50.
                              护甲强度从 80 降至 50。
                              Shield points increased from 900 to 1750; shield burst cooldown increased from 45 to 60 sec.
                              护盾点数从 900 提升至 1750;护盾爆发冷却时间从 45 秒提升至 60 秒。
                              Heavy Beam - 重型光束 -
                              Reload reduced from 14 to 12 seconds.
                              重载时间从 14 秒减少到 12 秒。
                              Damage reduced from 400 to 300.
                              伤害从 400 减少到 300。
                              Deliverance Engine: 救赎引擎:
                              Durability decreased from 1000 to 750.
                              耐久度从 1000 降至 750。
                              Hull points increased from 2500 to 6500.
                              船体点数从 2500 增加到 6500。
                              Armor points increased from 900 to 1500; restore rate increased from 4.8 to 8 sec.
                              护甲点数从 900 提升至 1500;恢复速率从 4.8 秒提升至 8 秒。
                              Shield points increased from 3000 to 6000.
                              护盾点数从 3000 提升至 6000。
                              Hangar Defense Structure:
                              机库防御结构:
                              Cost changed from 0/200/350/90 to 600/300/150/75
                              成本从 0/200/350/90 调整为 600/300/150/75。
                              Durability decreased from 600 to 400.
                              耐久度从 600 降低到 400。
                              Hull points increased from 2500 to 3750; restore rate decreased from 4 to 3 per sec.
                              船体点数从 2500 提升至 3750;恢复速率从每秒 4 点降低至每秒 3 点。
                              Armor points increased from 900 to 1000; restore rate increased from 3.2 to 4 per sec.
                              护甲点数从 900 提升至 1000;恢复速率从每秒 3.2 提升至 4。
                              Armor strength decreased from 80 to 50.
                              护甲强度从 80 降至 50。
                              Shield points increased from 2250 to 4000; restore rate decreased from 6 to 5 per sec; shield burst cooldown increased from 45 to 50 sec.
                              盾牌点数从 2250 提升至 4000;恢复速率从每秒 6 降至 5;盾牌爆发冷却时间从 45 秒提升至 50 秒。
                              Laser Defense Structure: 激光防御结构:
                              Cost changed from 550/150/0/60 to 450/150/75/50
                              成本从 550/150/0/60 调整为 450/150/75/50
                              Hull points increased from 850 to 1250.
                              船体点数从 850 提升至 1250。
                              Armor points increased from 500 to 750; restore rate increased from 2.4 to 4 per sec.
                              护甲点数从 500 提升至 750;恢复速率从每秒 2.4 提升至 4。
                              Armor strength decreased from 80 to 50.
                              护甲强度从 80 降至 50。
                              Shield points increased from 750 to 1500; shield burst cooldown increased from 45 to 60 sec.
                              护盾点数从 750 提升至 1500;护盾爆发冷却时间从 45 秒提升至 60 秒。
                              Heavy Laser - 重型激光炮 -
                              Tracking Rate reduced from 35 to 25.
                              跟踪速度从 35 降低至 25。
                              Range increased from 6000 to 10000.
                              范围从 6000 提升至 10000。
                              Reload reduced from 6 to 4 sec.
                              装填时间从 6 秒降低至 4 秒。
                              Damage reduced from 45 to 30.
                              伤害从 45 降低至 30。
                              Pierce increased from 200 to 300.
                              穿透从 200 提升到 300。
                              Temple of Renewal: 更新:2025 年 3 月“全面征服”更新:太阳帝国 II 的罪行
                              Defense slots required increased from 2 to 4.
                              防御槽位需求从 2 增加到 4。
                              Durability decreased from 600 to 400.
                              耐久度从 600 降低到 400。
                              Hull points increased from 1500 to 2500; restore rate decreased from 4 to 3 per sec.
                              船体点数从 1500 增加到 2500;每秒恢复率从 4 降低到 3。
                              Armor points increased from 300 to 1250; restore rate increased from 3.2 to 4 per sec.
                              装甲点数从 300 增加到 1250;每秒恢复率从 3.2 增加到 4。
                              Armor strength decreased from 80 to 50.
                              护甲强度从 80 降至 50。
                              Shield points increased from 1250 to 2750; restore rate decreased from 6 to 5 per sec; shield burst cooldown increased from 45 to 60 sec.
                              防盾点数从 1250 提升至 2750;恢复速率从每秒 6 点降至每秒 5 点;盾击冷却时间从 45 秒提升至 60 秒。
                              Transcencia Starbase: 超越星基地:
                              Hull Points increased from 5000 to 7500.
                              船体点数从 5000 提升至 7500。
                              Hull Point Restore Rate increased from 8 to 9.
                              舰体点恢复速率从 8 提升至 9。
                              Armor Points increased from 1000 to 2500.
                              护甲点数从 1000 提升至 2500。
                              Armor Point Restore Rate increased from 5.6 to 12.0.
                              护甲点恢复速率从 5.6 提升至 12.0。
                              Shield Points increased from 5000 to 7500.
                              护盾点数从 5000 提升至 7500。
                              Shield Point Restore Rate increased from 10 to 15.
                              护盾点数恢复速率从 10 提升至 15。
                              Shield Burst Time increased from 60s to 120s.
                              护盾爆发时间从 60 秒提升至 120 秒。
                              Medium Laser - 中等激光 -
                              Tracking Rate reduced from 45 to 25.
                              跟踪速度从 45 降低到 25。
                              Range increased from 8000 to 10000.
                              射程从 8000 增至 10000。
                              Reload reduced from 5s to 2.5s.
                              装填时间从 5 秒减少到 2.5 秒。
                              Damage reduced from 30 to 15.
                              伤害从 30 降低到 15。
                              Pierce increased from 150 to 200.
                              皮尔斯从 150 增加到 200。
                              PD Laser - PD 激光 -
                              Tracking Rate increased from 90 to 125.
                              跟踪速度从 90 提升至 125。
                              Heavy Plasma - 重等离子炮 -
                              Tracking Rate reduced from 25 to 15.
                              跟踪速度从 25 降低到 15。
                              Range increased from 8000 to 10000.
                              射程从 8000 增至 10000。
                              Damage reduced from 75 to 60.
                              伤害从 75 降低到 60。
                              Light Missile - 轻型导弹 -
                              Weapon changed to Heavy Missile with increased Pierce.
                              武器改为重型导弹,穿透力提升。
                              Range reduced from 12000 to 10000.
                              范围从 12000 减少到 10000。
                              Reload reduced from 8.5s to 4s.
                              装填时间从 8.5 秒减少到 4 秒。
                              Damage reduced from 300 to 180.
                              伤害从 300 降低至 180。
                              Pierce increased from 0 to 300.
                              穿透力从 0 提升到 300。
                              Salvo Size reduced from 12 to 2.
                              炮弹数量从 12 降低至 2。


                              IP属地:江西15楼2025-03-27 15:12
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