NEW FEATURES GHOST EXPERIENCE UPDATE Title update 3.0.3 brings major improvements and adds more depth to the Ghost Experience. For the full details on the Ghost Experience update, you can check out our dedicated article here. 新特性 幽灵体验更新 此次“幽灵体验”的更新内容加入了焕然一新的潜行参数与敌人AI,让玩家能够进一步定制自己的游戏体验。玩家将在潜行模式下造成更多伤害并利用改进后的人类敌人AI进行反击。想要了解更多信息可以查看本帖 https://tieba.baidu.com/p/7069540645
PLAYER Starting with the main character, players will be able to do the following: Cook grenades Pick up Ghost-placed C4 and mines Throw a bullet by hand to lure enemies Deal more damage to enemies while in stealth Clean weapons (dirt, mud, and snow) Choose whether syringes heal injuries or not Toggle and adjust the aim assist settings INVENTORY MANAGEMENT Mass sell resources: Players can now mass sell resources at Maria’s shop. Weapon dismantling: Players can now dismantle weapons when near a crate without picking them up – only in Immersive mode. 玩家 玩家现在可以体验到这些新特性: ·温雷 ·捡起幽灵成员布置的C4和地雷 ·丢出一枚诱饵zi弹吸引敌人 ·在潜行时对敌人造成更多伤害 ·清理武器(灰尘、泥巴、雪) ·选择注射器是否可以使玩家从受伤状态康复 ·调整射击辅助设定 库存管理 ·玩家现在可以在玛利亚商店批量销售资源 ·在沉浸模式下,玩家可以选择直接拆除武器
WORLD MODIFIERS Event Parameters Terminator presence toggle Rebel presence toggle You can only have one active Event Parameter at any given time. Enemy Population Drone presence modifier: minimal* / classic Azrael presence modifier: none / classic Helicopter patrol frequency modifier: none / classic Minimal presence: you will only encounter drones that are tied to missions and behemoths. Other modifiers Tactical – Darkest night: adjusts the intensity of the night Interface – Item shader: toggles on / off the shader highlighting items and crates 世界调整 ·事件参数
UI – ITEM WHEEL Item wheel New slots: two new slots added to the item wheel New item: hand-thrown bullet Item categories: no more distinction between defensive / offensive items Added AI teammates order shortcuts to the item wheel (controller only) Accessibility Players can choose to press or hold the button to open the item wheel Remapping Players can set a shortcut to directly open the order wheel (all platforms except Stadia) Players can set a shortcut to directly open the item wheel (all platforms) Players can set a shortcut for each wheel slot: mouse and keyboard / controller (all platforms) Players can remap the SyncShot teammate input (all platforms) UI—物品轮 物品轮 新槽位:为物品轮增加了两个额外槽位 新道具:诱饵zi弹 物品分类:取消了防守道具/攻击道具的分类 对使用手柄的玩家增加了AI队友指令切换快捷键 辅助功能 玩家可以自己设定按住/切换打开物品轮 Remapping 玩家可以设定快捷键直接打开命令轮(除了Stadia平台均可用) 玩家可以设置快捷键直接打开物品轮 玩家可以设定快捷键使用物品栏中任意道具 Players can remap the SyncShot teammate input
RAID UPDATE We are thrilled to share the changes you will see coming to Golem Island with TU 3.0.3. Prepare yourselves for two exciting new modes, Threat Level: Critical (Hardcore) and Threat Level: Low (Easy), and the ability to explore the island solo! With these new modes also come changes to enemy levels, game modifiers, and more. Each raid difficulty will also now have its own sub-section in the objectives board. For all the details on the Raid update, check out our dedicated article here. 副本更新 《幽灵行动:断点》3.0.3版本还带来了掠夺战的更新内容,玩家能够单人探索魔像岛,在简单、英雄以及单人探索模式中,无需挑战Boss并且拥有独立的事件目标: 单人探索模式没有装备等级要求,没有boss,只有常规敌人分布。该模式拥有12个里程碑任务并着重于探索玩法,加强了不同区域间的交通,玩家有更多的车辆和船只可供使用。 威胁等级:极高(硬核模式)将会提升敌人等级,玩家将有4颗可补给的“心”并且可以重生,并且每周都会有3项变异内容。该模式还包括了调整的boss模式,因此将有更多的敌人以及更短的技能冷却时间。同时,将有4种全新武器和5种头衔作为独家奖励加入到战利品中。 威胁等级:低(硬核模式)将会降低敌人等级,玩家拥有更短的重生时间并且敌人将在地图中可见。同时,boss模式将被改为出现更少的敌人,更长的技能冷却时间并且不会拥有第二阶段。简单模式下仅提供常规战利品并且没有独特宝箱。
DRONE BEHAVIOR AND ENEMY AI BALANCING ENEMY AI Reloading: Enemies will now reload after running out of ammo – this applies to all NPCs wielding ASRs, including: Riflemen, Drone Operator, Radio Operator, Support Unit, Commander and Wolf Rifleman. Detection: Increased enemy detection time; added 0.2s to 1s depending on the distance and the alert status. Radio comms: Enemies now take longer to communicate to the radio after sighting a Ghost; Time between sighting and communication is increased from 8s to 12s Voice maximum range reduced from 20m to 15m Voice spread slowed down Enemy Mortar: mortar strikes will be less precise when the player is detected. 无人机行为模式以及敌人AI平衡调整 敌人AI
DRONE BEHAVIOR Air drone behavior adjustment: Dragonfly: Removed erratic hit animation Death trajectory is more vertical Death explosion sound reduced Investigate movement speed reduced Dragonfly and Ogre: 360° body detection range is reduced Movement sound detection range is reduced Air drone attack patterns adjustment: Dragonfly: More pauses between attack patterns Dragonfly and Ogre: Movement speed between attack patterns has been decreased Dragonfly and Drone Op: Charge attack patterns have been replaced with side flanks Dragonfly-type drone include: Malphas, Succubus, Stolas and Murmur. Ogre-type drones include: Aym, Incubus, Andras, Aamo. 无人机行为模式 改良了无人机碰撞轨迹,无人机被击毁的时候将垂直下落
CHARACTER AND CUSTOMIZATIONNEW ITEMS IN MARIA’S SHOP (SKELL CREDITS) 人物以及自定义物品(斯凯尔点数) Emblems(徽章) Eagle Eye | Female Savior | Female Knife Combat | Female Hot Pursuit | Female Eagle Eye | Male Savior | Male Knife Combat | Male Hot Pursuit | Male Flag Patch Serbia Flag Items(物品) FLIR Nyx 7